Search results for author:"Paul Wallace"
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Paul Wallace
Appalachian State University
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A Digital Storytelling Activity Designing Video Games Based on Cultural Myths and Folktales of Bali
Paul Wallace
Society for Information Technology & Teacher Education International Conference 2020 (Apr 07, 2020) pp. 204–209
This paper reports on a Fulbright-Hays Group Project Abroad program designed to enhance global understanding through a 4-week travel experience with curriculum development related to exposing students in the United States to the culture, history,...
Topics: New Possibilities with Information Technologies, International Education, Digital Storytelling/Video
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A Robot-Assisted Learning Application for Nonverbal Cultural Communication and Second Language Practice
Paul Wallace
Society for Information Technology & Teacher Education International Conference 2020 (Apr 07, 2020) pp. 654–659
This paper provides an overview of a proof of concept project to utilize interactive humanoid robots as social partners and peer tutors in study abroad preparation for students traveling to Japan. The overseas program includes a course that studies...
Topics: New Possibilities with Information Technologies, International Education, Digital Games & Simulations
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Assessing E-Learning Tools to Support International Service-Learning Collaboration
Paul Wallace
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 1293–1295
This presentation reports on an international service-learning project designed to increase the capacity and skillfulness of instructional technology students to collaborate with colleagues from different cultures utilizing online communication...
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Differences in Preferences Within Virtual World E-Learning Environments Between Online and Blended Cohorts
Paul Wallace
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 2095–2098
This paper is a report on an exploratory study to decipher differences in students’ preferences related to environmental settings and avatar realism within a virtual world learning system, among online-only and blended learning cohorts. Two cohorts...
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Student-Community Collaboration to Construct Mobile Learning Games
Paul Wallace
Educause Quarterly Vol. 34, No. 3 (2011)
This article describes a project integrating mobile learning games into the author's course at Appalachian State University, in collaboration with a community partner and for the community as a whole. The process of constructing educational mobile...
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Development of a Place-Based Mobile Game for Groundwater Education
Paul Wallace
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 3866–3871
This poster session provides details on a project designed to increase awareness of the importance of groundwater and understanding of groundwater concepts for teachers and students on Guam. A group of public school teachers from Guam received...
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Diffusion of Internet adoption: A study of the relationship between innovativeness, the attitude of teachers toward using the Internet, and Internet use
Paul Raymond Wallace
(1998) pp. 1–200
The purpose of this study was to investigate the relationship between innovativeness, Internet use, demographic variables, and the attitude of teachers toward the use of the Internet. Underpinning the study is the diffusion research tradition, which ...
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Social Networking Tools to Facilitate Cross-Program Collaboration
Paul Wallace; Barbara Howard
Educause Quarterly Vol. 33, No. 4 (2010)
Students working on a highly collaborative project used social networking technology for community building activities as well as basic project-related communication. Requiring students to work on cross-program projects gives them real-world...
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Collaboration through Role Play among Graduate Students in Educational Leadership in Distance Learning
Barbara B. Howard; Terry W. McClannon; Paul R. Wallace
American Journal of Distance Education Vol. 28, No. 1 (2014) pp. 51–61
This project addresses the challenge of preparing educational leaders for future roles in administration in K-12 schools. Through a project-based learning scenario set in a 3-D virtual world, graduate students in school administration and...