Search results for author:"Patrick Olivier"
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World Conference on Educational Media and Technology 2009 (Jun 22, 2009) pp. 918–926
TangiSoft is a hybrid of a physical and a soft keyboard designed for digital tabletop learning settings and aims to combine the advantages of tangible and direct-touch interaction. TangiSoft was realized by tracking a keyboard printed on paper,...
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 665–674
In this paper we present our work in investigating digital tabletop technology as tools for supporting reflection in collaborative learning environments through the design of a digital version of the mysteries paper-based learning technique. We...
EdMedia + Innovate Learning 2018 (Jun 25, 2018) pp. 76–81
Learning Circle is a learning platform designed for communities of civic-minded learners. We present Learning Circle and its evaluation. The platform-based course is compared to a course organised using the same structure but with a loosely-coupled...
Paul Seedhouse; Anne Preston; Patrick Olivier; Dan Jackson; Philip Heslop; Thomas Plötz; Madeline Balaam; Saandia Ali
International Journal of Computer-Assisted Language Learning and Teaching Vol. 3, No. 1 (January 2013) pp. 50–72
This paper reports on the French Digital Kitchen, a design-based project which drew on digital sensor technology to take the principles of Task-Based Language Teaching (TBLT) out of the classroom and into the real-world environment of a kitchen. The ...