Search results for author:"Norio Setozaki"
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Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 3718–3722
The purpose of this practical research was to discuss utility of a tangible learning system. For the purpose, the tangible learning system was implemented in a sixth-grade elementary school science class unit titled "The Phases of the Moon" and the...
World Conference on Educational Media and Technology 2012 (Jun 26, 2012) pp. 2929–2934
The purpose of this practical research was to evaluate the effectiveness of interactive multimedia and the tangible learning system in 9th grade science classes for "the phases of Venus." Some functions of the tangible learning system were...
Society for Information Technology & Teacher Education International Conference 2007 (Mar 26, 2007) pp. 3488–3494
The purpose of this paper is to examine the practical use of screen presentation systems. At first, Multi aspect VR teaching material was developed, and presentation system was improved. The teaching material produced using this system was then...
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 3666–3671
In this study, a tangible learning system was developed using AR technology for grade school science classes, and we investigated how students collaborated with others for various tasks using the system. The participants were 19 high school students,...
A Pilot Study on the Effects of a VR based Learning Equipment about Diurnal Motion using 3D Gesture Manipulation
EdMedia + Innovate Learning 2018 (Jun 25, 2018) pp. 1572–1576
We developed a VR based learning equipment using hand-tracking technology, which allows learners to observe the diurnal motion in astronomy by spun around the earth model in the VR environment. The goal of this pilot study was clarify the use...