Search results for author:"Noelene Callaghan"
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Educational Media International Vol. 53, No. 4 (2016) pp. 244–260
This research paper identifies the way in which Minecraft Edu can be used to contribute to the teaching and learning of secondary students via a multiple case research study. Minecraft Edu is recognised as a gamification tool that enables its users...
Educational Media International Vol. 49, No. 1 (2012) pp. 1–17
This comparative case study examined factors affecting behaviour and learning in social networking sites (SNS). The behaviour and learning of two classes completing identical SNS based modules of work was observed and compared. All student...