Search results for author:"Nita Matzen"
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Journal of Research on Technology in Education Vol. 39, No. 4 (2007) pp. 417–430
This paper presents an analysis of results from an evaluation of The Centers for Quality Teaching and Learning, a professional development program placing technology in the context of student-centered instructional practices. This analysis focuses...
International Review of Research in Open and Distance Learning Vol. 10, No. 3 (May 27, 2009)
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 3645–3649
The STEM-ICT 3D Experience is an NSF-sponsored ITEST project (#0833552) exploring the role of three- dimensional virtual worlds for teaching seventh grade students STEM discipline topics. This project is led by a consortium of universities and works ...
Themes in Science and Technology Education Vol. 2, No. 1 (2009) pp. 91–106
Participation in learning communities, and the construction of knowledge in communities ofpractice, are important considerations in the use of 3D immersive worlds. This article describesthe creation of this type of learning environment in AETZone,...
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 2922–2929
The use of 3D virtual environments is an area of growing interest and importance for higher education. At Appalachian State University, the principles of social constructivism inform our thinking as we construct teaching and learning environments....
International Journal of Teaching and Learning in Higher Education Vol. 20, No. 1 (2008) pp. 59–69
As the use of 3D immersive virtual worlds in higher education expands, it is important to examine which pedagogical approaches are most likely to bring about success. AET Zone, a 3D immersive virtual world in use for more than seven years, is one...