Search results for author:"Michalis Xenos"
Total records matched: 9 Search took: 0.119 secs
Prediction and assessment of student behaviour in open and distance education in computers using Bayesian networks
Computers & Education Vol. 43, No. 4 (December 2004) pp. 345–359
This paper presents a methodological approach based on Bayesian Networks for modelling the behaviour of the students of a bachelor course in computers in an Open University that deploys distance educational methods. It describes the structure of the ...
International Journal of Web-Based Learning and Teaching Technologies Vol. 14, No. 1 (January 2019) pp. 17–31
Social networks have undoubtedly penetrated into our daily life, in such a degree that educational life could not avoid this effect, as proven by the many education-oriented social networks that have emerged. The education-oriented social network...
Modelling of distance education forum: Formal languages as interpretation methodology of messages in asynchronous text-based discussion
Computers & Education Vol. 52, No. 2 (February 2009) pp. 438–448
This article presents a study carried out in the area of distance learning electronic forums. Based on the relevant bibliographic review, electronic forums are increasingly becoming part of the learning process. The specific study was stimulated by...
Interactive Technology and Smart Education Vol. 3, No. 3 (2006) pp. 237–250
Distance learning has been widely researched the past few years, nevertheless the focus has been more on its technological dimension. Designing, developing and supporting a large scale e-learning application for Higher Education is still a...
International Journal of Information and Communication Technology Education Vol. 5, No. 3 (July 2009) pp. 59–73
Open and Distance learning has been extensively researched in the past few years, yet the focus was more in its technological dimension. The plethora of advanced tools supporting e-learning and the difficulties in their adoption in real situations...
Interactive Learning Environments Vol. 24, No. 4 (2016) pp. 897–915
This article presents a role-play game for software project management (SPM) in a three-dimensional online multiuser virtual world. The Opensimulator platform is used for the creation of an immersive virtual environment that facilitates students'...
A survey on student dropout rates and dropout causes concerning the students in the Course of Informatics of the Hellenic Open University
Computers & Education Vol. 39, No. 4 (2002) pp. 361–377
This paper focuses on university-level education offered by methods of distance learning in the field of computers and aims at the investigation of the main causes for student dropouts. The presented study is based on the students of the Course of ...
International Journal of Web-Based Learning and Teaching Technologies Vol. 6, No. 4 (October 2011) pp. 1–18
The unprecedented growth of Web 2.0 has affected learning and has made the growth of learning networks possible. Learning networks are shaped by communities to help their members acquire knowledge in specific areas and are the most notable feature...
Introducing ICT in a Traditional Higher Education Environment: Background, Design, and Evaluation of a Blended Approach
Lambros Drossos; Bill Bassisliadis; Antonia Stefani; Michalis Xenos; Evangelos Sakkopoulos; Athanassios Tsakalidis
International Journal of Information and Communication Technology Education Vol. 2, No. 1 (January 2006) pp. 65–78
Traditional higher educational learning practise is based on the information transfer model where knowledge is passed from the experts (tutors) to the learners (students) by means of lectures and text books. New educational models based on...