Search results for author:"Melanie Stegman"
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Computers in the Schools Vol. 28, No. 3 (2011) pp. 228–240
Exposing American K-12 students to science, technology, engineering, and math (STEM) content is a national initiative. Game Design Through Mentoring and Collaboration targets students from underserved communities and uses their interest in video...
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 2760–2764
This paper describes a video game design class that places students in the role of designers as they create educational games based on science concepts. Students explored Immune Attack, a game from the Federation of American Scientists, which...
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 1240–1246
The symposium will share formal and informal learning practices using participatory cultures that foster and motivate student development of the skills needed to achieve in a new media learning environment that will lead toward workforce readiness...