Search results for author:"Matthew Berland"
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Comparing Virtual and Physical Robotics Environments for Supporting Complex Systems and Computational Thinking
Journal of Science Education and Technology Vol. 24, No. 5 (2015) pp. 628–647
Both complex systems methods (such as agent-based modeling) and computational methods (such as programming) provide powerful ways for students to understand new phenomena. To understand how to effectively teach complex systems and computational...
Educational Technology Vol. 56, No. 3 (2016) pp. 29–35
Surprisingly few empirical studies address how computational thinking works "in the wild" or how games and simulations can support developing computational thinking skills. In this article, the authors report results from a study of...
Educational Technology Research and Development Vol. 61, No. 1 (February 2013) pp. 51–69
Historically, the relationship between student academic achievement and use of computers for fun and video gaming has been described from a multitude of perspectives, from positive, to negative, to neutral. However, recent research has indicated...
Technology, Knowledge and Learning Vol. 19, No. 1 (July 2014) pp. 205–220
Constructionism can be a powerful framework for teaching complex content to novices. At the core of constructionism is the suggestion that by enabling learners to build creative artifacts that require complex content to function, those learners will ...
International Journal of Computer-Supported Collaborative Learning Vol. 10, No. 4 (December 2015) pp. 425–447
AMOEBA is a unique tool to support teachers' orchestration of collaboration among novice programmers in a non-traditional programming environment. The AMOEBA tool was designed and utilized to facilitate collaboration in a classroom setting in real...
Journal of Interactive Learning Research Vol. 24, No. 3 (July 2013) pp. 301–328
In this paper, we present two studies examining how high school students learn to program in a mobile, social programming environment that we have developed and deployed ("IPRO"). IPRO is delivered, with an associated curriculum, as an iPod Touch...
Journal of the Learning Sciences Vol. 22, No. 4 (2013) pp. 564–599
Many have suggested that tinkering plays a critical role in novices learning to program, and recent work in learning analytics (Baker & Yacef, 2009 Blikstein, 2011) allows us to describe new relationships in the process. Using learning analytics,...