Search results for author:"Martina Ide"
Total records matched: 13 Search took: 0.200 secs
Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 3517–3524
The aim of this paper is to discuss the pertinence of experience of hypertext structures regarding the development of perceptual patterns when using contemporary time based interactive media. Therefore we discuss first the idea of time based...
Society for Information Technology & Teacher Education International Conference 2007 (Mar 26, 2007) pp. 2155–2162
In this paper the authors explain, that the way of using digital technology in media art can be productive for teaching by means of digital technology. After a short description of the author's research background and the state of art in this field...
Learning Biology through the Creative Use of Artistic Digital Media: Constructing Phyconic Control for a Video Installation
World Conference on Educational Media and Technology 2007 (Jun 25, 2007) pp. 4044–4053
In this paper, the authors examine why the creative use of artistic digital media is relevant in classroom learning situation. Fifth graders learn about the existing associations between nutrition, their bodies and sense of well-being. In an inter...
ActᵉMotion as a Content-Oriented Learning Application in Secondary School: Media Control through Gesture Recognition as a Performative Process in Art Teaching
EdMedia: World Conference on Educational Media and Technology 2017 (Jun 20, 2017) pp. 1327–1335
This paper discusses the importance of the learning application ActeMotion in context with performative works of students at school. It focuses on reconsidering the aesthetics of the performative in interactive learning environments in its meaning...
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 3441–3449
In this paper we examine how 6th grade students independently develop and play a mobile co-operative game in their art course. The children are brought into the Middle Ages, where they deal emotionally and actively with historical artifacts in...
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 1141–1148
In this contribution we discuss the duties and responsibilities which are important within teacher education to qualify for teaching students in the 21st century at school for acting competent in their future by including contemporary media in their ...
InteractiveSchoolWall: A Digital Enriched Learning Environment for Systemic-Constructive Informal Learning Processes
Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 3133–3140
In this paper we reflect on the impact of a novel digitally enriched learning space for teaching processes. We present a hypermedia presentation and interaction platform. We show how learning space at school can be extended digitally in a new way....
Teaching Teachers to Teach with Body- and Space related Technologies: Programmable Clothing in Performative Teaching Processes
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 3038–3045
The integration of programmable textiles into teaching scenarios allows the necessary support for world-life in the 21th century. Therefore, we discuss theoretically the meaning of this integration. We describe a pilot project, where 10th graders...
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 5484–5491
Contemporary artistic approaches to Second Life provide a variety of models for meaningful interactions with physical and digital reality. By offering multiple forms of communication and interaction as with Second Life (SL) they help to broaden...
EdMedia + Innovate Learning 2019 (Jun 24, 2019) pp. 230–247
This contribution describes the use of augmented reality in teaching contexts for secondary schools. As part of the project, Ambient Learning Spaces (ALS) a cloud-based learning system is used in combination with the mobile InfoGrid learning...
InteractiveSchoolWall: A Digitally Enriched Learning Environment for Systemic-Constructive Informal Learning Processes at School
EdMedia: World Conference on Educational Media and Technology 2014 (Jun 23, 2014) pp. 2527–2537
In this article we describe a computer-based novel learning space for learning at school which digitally extends learning spaces in a new way. We implemented the InteractiveSchoolWall (ISW). Interactive navigation and self-determined information...
Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 3420–3421
SITE is an international organization and as such technology leaders and teacher educators have perspectives and situations that are not known or understood by others at the conference. Each member of our panel will answer the following questions...
InteractiveWall 3.1 - Formal and Non-Formal Learning at School with Web-3.0-based Technology in Front of Large Multi-touch Screens
EdMedia: World Conference on Educational Media and Technology 2017 (Jun 20, 2017) pp. 1317–1326
This paper focuses on the design, implementation and evaluation of the InteractiveWall 3.1 (IW), which supports formal and non-formal learning in primary and secondary schools. With the third generation we developed based on latest technology, new...