Search results for author:"Marjo Virnes"
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EdMedia: World Conference on Educational Media and Technology 2014 (Jun 23, 2014) pp. 2004–2008
Abstract: Perspective-taking skills and eye-gaze processing are reported to be impaired in individuals with autism spectrum disorder. This paper presents the structure and the theory behind a learning game for perspective-taking skills and eye-gaze...
EdMedia: World Conference on Educational Media and Technology 2014 (Jun 23, 2014) pp. 2057–2061
Individuals with autism spectrum disorder have a wide variety of skills and preferences. This paper introduces a Kinect®-based game for a technology club for children with autism spectrum disorder, which allows each child’s preferences to be...
Topics: pedagogical issues
Application Scenarios of Mobile Learning in Vocational Training: A Case Study of Ach So! in the Construction Sector
EdMedia: World Conference on Educational Media and Technology 2017 (Jun 20, 2017) pp. 89–98
This study explored the application scenarios of a mobile app called Ach So! for workplace learning of construction work apprentices. The mobile application was used for piloting new technology-enhanced learning practices in vocational...
Topics: Exemplary Projects
Educational Technology & Society Vol. 9, No. 3 (2006) pp. 195–205
Although computer-assisted interview tools have much potential, little empirical evidence on the quality and quantity of data generated by these tools has been collected. In this study we compared the effects of using Virre, a computer-assisted self-...
Australasian Journal of Educational Technology Vol. 33, No. 6 (Nov 29, 2017)
Informal learning in a physical work context requires communication and collaboration that build on a common ground and an active awareness of a situation. We explored whether mobile video conversations augmented with on-screen drawing features were ...