Search results for author:"Manorama Talaiver"
Total records matched: 12 Search took: 0.117 secs
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Creativity and Innovation in STEM Classrooms through Professional Development
Manorama Talaiver
Society for Information Technology & Teacher Education International Conference 2014 (Mar 17, 2014) pp. 57–63
Creativity and Innovation in STEM classrooms developed a comprehensive teacher professional development model to create a culture of creativity and innovation in STEM classrooms in rural schools. As active members of a professional learning...
Topics: Creativity, K-12 Teachers and School Leaders Related, Workforce Education
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K-3 STEM Kairos: Engineering Everywhere
Paula Klonowski; Manorama Talaiver
Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 3857–3860
The overall goal of the K-3 STEM Kairos: Engineering Everywhere project is to enhance the technological, pedagogical, and content knowledge of K-3 teachers in designing STEM units based on the Understanding by Design model and to facilitate inquiry...
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Developing 21st-Century Skills: Game Design and Robotics Exploration
Manorama Talaiver; Rebecca Bowen
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 2089–2090
Learn how 80 students, 8 teachers and 3 college interns in rural Virginia are developing problem-solving, inventive-thinking, and collaboration skills through game design and robotics. Discover Digispired.
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Science and Technology Experiences for Students and Teachers
Manorama Talaiver; Paula Klonowski
Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 3861–3866
The HP funded GIST project provides opportunities for Virginia’s students from low-income and rural communities to collaborate and to investigate STEM principles and develop inventive-thinking, communication, and collaborative problem-solving . ...
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Perspectives on Common Core Standards and Workforce Readiness
Manorama Talaiver; Joyce Malyn-Smith; Ferdi Serim
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 84–89
In this panel, presenters and the audience will exchange ideas about issues relating to Common Core State Standards and college/career readiness. Forty-five states, the District of Columbia, four territories, and the Department of Defense Education ...
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Children’s Engineering and Computational Thinking
Manorama Talaiver; Glen Bull; Steven Moore; Katherine Hayden
Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 53–57
Both Engineering and Computational Thinking are recognized as keys to economic success in our global knowledge society. How soon should these be introduced in schools? The Fab@School initiative provides elementary students with hands-on...
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Children’s Engineering and Computational Thinking
Manorama Talaiver; Irene Lee; Glen Bull; Alexander Repenning
Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 58–61
Both Engineering and Computational Thinking are recognized as keys to economic success in our global knowledge society. How soon should these be introduced in schools? The Fab@School initiative provides elementary students with hands-on...
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Learn to Design - Design to Teach
Manorama Talaiver; Rebecca Bowen; John Hendron; Bea Cantor
Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 2261–2268
Self-selected K-12 teachers were challenged to use Alice and Scratch in integrating project-based learning in teaching content. Teachers learned how to design games related to a specific standard of learning in their content areas. When the...
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Inspiring High School Students through STEM Exploration
Manorama Talaiver; Giti Javidi; Ehsan Sheybani; Seung Yang
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 4176–4180
Sixty grade nine students have explored STEM principles behind game controllers and learned to use Scratch, Picoboard, Arduino, C#, and Unity 3D in creating games and STEM learning projects for three years. Twenty five of these 60 students have...
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Teacher Preparation in Developing 21st Century Workforce
Manorama Talaiver; Carolyn Staudt; Padhmanaban Seshaiyar; Joyce Malyn-Smith; Bonnie Bracey-Sutton; Jennifer Suh
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 90–94
In-service/pre-service teacher professional development on integrating science, technology, engineering, and mathematics (STEM) learning is critical for changes in instructional practices in math and science classrooms in developing the STEM...
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Creating Video Games and Simulations for Science and Mathematics: Perspectives from ITEST Projects, Part 1
Steve Bean; Manorama Talaiver; David Gibson; James Minogue; Gene Tagliarini; Karen Michaelson
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 1620–1622
This proposal will shed light on the emergence of games and simulations in youth and teachers programs sponsored by the National Science Foundation's Information Technology Experiences for Students and Teachers (ITEST) program. Six presenters from...
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Games, Sims and Virtual Worlds in K-20 STEM education
Youwen Ouyang; Seung Yang; Theresa Franklin; Karen Michaelson; Shelby Morge; Ehsan Sheybani; Katherine Hayden; Sridhar Narayan; Gene Tagliarini; Manorama Talaiver
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 2024–2028
Researchers and educational practitioners will share their experiences of integrating simulation, games, and immersive virtual world and of working with K-20 students in designing and creating games and 3D virtual world in instructional environment. ...