Search results for author:"Lin Yi"
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Graduate Institute of Learning & Instruction National Central University
National Chung Cheng University
International Journal of Educational Development Vol. 31, No. 5 (September 2011) pp. 499–508
Drawing upon fieldwork conducted in an elite Chinese university and English language literature of audit culture in higher education against the backdrop of Chinese higher education in transition, this paper has discovered that Chinese higher...
Society for Information Technology & Teacher Education International Conference 2017 (Mar 05, 2017) pp. 1108–1113
As one medium of on-the-job training (OJT), the coaching tactic has been widely applied in workplace education. This study is to examine how the coaching tactic to administrative associates in dentist clinics might have influence on their subjective ...
Topics: Workforce Education
Society for Information Technology & Teacher Education International Conference 2017 (Mar 05, 2017) pp. 538–545
This study is to understand the antecedents of self-awareness critical thinking specifically for pre-service managerial practitioners in management education. Participants in this study were 138 graduate and undergraduate students taking less than...
An examination of teacher feedback, face-to-face peer feedback, and Google Documents peer feedback in Taiwanese EFL college students' writing
An examination of @?teacher @?feedback, @?face-to-face @?peer @?feedback, and Google@Documents @?peer@feedback in @?Taiwanese @?EFL @?college@students' @?writing (2009) pp. 1–186
The problem. The purpose of this study is to measure the similarities and differences in students' writing performance, quality of writing, and perceptions among teacher-feedback, face-to-face written peer-feedback, and Google...
Understanding students' technology appropriation and learning perceptions in online learning environments
Understanding students' technology@appropriation and learning@perceptions in online @?learning environments (2005) pp. 1–167
Distance education has the unique characteristic of using technologies as the primary means of delivery of instruction and interaction. The present study contributes to research dedicated to explaining phenomena related to distance education, and...
Wikis in the Teacher Education Program: Preservice Teachers’ Perceptions and Perceived Future Applications
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 3375–3379
The case study explores preservice teachers' perceptions of Wikis, the collaboration process on Wikis, and the future uses of Wikis in teacher education programs and elementary school settings. Fifty-five preservice teachers from three classes...
(2013) pp. 1–297
The purpose of this study was to develop an instructional theory for using a class wiki to support collaborative learning in higher education. Although wikis have been identified in theory as one of the most powerful emerging technologies to support ...
WIKI-Enhanced Scaffolding to Encourage Student Participation in a Content and Language Integrated Learning (CLIL) Classroom
International Conferences on Education Technologies (ICEduTech) and Sustainability, Technology and Education (STE) 2014 (December 2014)
Given the fact that more and more universities stress on using English as medium to teach students with diverse backgrounds, the content and language integrated learning approach (CLIL) is now frequently introduced to faculty to support effective...
Educational Blogs: From Social Issues to Blogs’ Applications and Implications in Teacher Education Programs
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 2701–2706
The public has been widely using blogs for years. Issues are observed regarding blog users' profiles, readership, motivations, identity and privacy, and practices of control. In addition, blogs have been utilized for educational purposes in a few...
Designing a system to support curriculum design and student learning: ?understanding by design and flipped classrooms
Society for Information Technology & Teacher Education International Conference 2017 (Mar 05, 2017) pp. 671–676
While education systems have begun shifting to a learner-centered paradigm, many middle schools in my local area remain in the teacher-centered paradigm. Taiwan's Ministry of Education recently proposed a key competencies framework, considered a...
Integrating wikis to support collaborative learning in higher education: A design-based approach to developing the instructional theory
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 1530–1535
This study aims to develop the instructional theory of integrating wikis to support collaborative learning in higher education by the researcher’s collaborating with two practitioners, who are higher education faculty with rich experience in...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2003 (2003) pp. 1690–1693
Cultivating critical thinking is the most desired goal in higher education. This study investigates students' cognitive skills during collaborative learning in a graduate-level online course. Content analysis technique involving both numeric and...
Exploring the Relationship Between Mediating Tools and Student Perception of Interdependence in a CSCL Environment
Journal of Interactive Learning Research Vol. 17, No. 4 (October 2006) pp. 385–400
This study investigated how different tools differentially mediate the way groups interact and how the differential tool use and interactivity influence interdependence in online collaborative activity. Activity Theory is used as a framework to...
Adult Learners' Motivations in the Use of Wikis: Wikipedia, Higher Education, and Corporate Settings
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 1525–1529
This paper reviews the motivations of adult wikis users in three settings - Wikipedia, higher education classrooms, and work environments. Given the attention to the success of the Wikipedia project, we exam the differences and similarities...
Reconstruction of three-dimensional breast-tumor model using multispectral gradient vector flow snake method
Journal of Applied Research and Technology Vol. 13, No. 2 (April 2015) pp. 279–290
In this study, we have proposed a three-dimensional (3D) model reconstruction system for breast tumors. The proposed system can establish an accurate 3D model of tumors, which will serve as a diagnostic reference for physicians and also address the...
The Internet Attitudes and Information Commitments toward Web Information among Students and Teachers within Physical Education and Sport Science in Taiwan
Global Learn 2010 (May 17, 2010) pp. 4188–4198
The purpose of this study was to explore the relationships between students and teachers’ Internet attitudes and their information commitments (their standards of verifying Internet information and searching strategies) in web-based learning...
Australasian Journal of Educational Technology Vol. 26, No. 7 (Jan 01, 2010)
As netbook computers are becoming an attractive option for K-12 educators, they have the potential to be a more integral part of language learning. In this study 45 sixth graders in two classes used netbooks to learn English as a second language....
An Empirical Study of College Students’ Learning Satisfaction and Continuance Intention to Stick with a Blended e-Learning Environment
International Journal of Emerging Technologies in Learning (iJET) Vol. 11, No. 2 (Feb 23, 2016) pp. 63–66
Based upon the expectation-confirmation theory (ECT), this study propose a theoretical model that examines the impacts of the critical antecedents on college student English learning satisfaction and continuance intention to stick with a blended e...
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 64–67
The authors had designed and developed a web-based environment TINS (abbreviated for Theme-based Inquiry Network Studio). There are 34 software tools embedded in five different modules in TINS, and teachers can use some of the software tools in...
Development and Evaluation of an Interactive Mobile Learning Environment with Shared Display Groupware
Educational Technology & Society Vol. 13, No. 1 (2010) pp. 195–207
When using mobile devices in support of learning activities, students gain mobility, but problems arise when group members share information. The small size of the mobile device screen becomes problematic when it is being used by two or more...
EdMedia: World Conference on Educational Media and Technology 2014 (Jun 23, 2014) pp. 309–314
This is the first experimental astronomy education project in Taiwan which supplies teachers and students free of charge to remote control the telescope and observatory dome, and it is the first time that the Department of Education of Taipei City...
Topics: Exemplary Projects
The learning effects of using infant simulators in Family Life Education: A study of undergraduate students in Taiwan
International Journal of Research Studies in Educational Technology Vol. 6, No. 1 (Oct 04, 2016)
The purpose of this study explored the perceptions of undergraduate students who employed simulator infants in Family Life Education. All of the participants (N=156) were undergraduate students majoring in Family Studies programs in Taiwan. The data ...
Turkish Online Journal of Educational Technology - TOJET Vol. 11, No. 4 (October 2012) pp. 346–355
Studies on using still images and dynamic videos in multimedia annotations produced inconclusive results. A further examination, however, showed that the principle of using videos to explain complex concepts was not observed in the previous studies. ...
Journal of Educational Multimedia and Hypermedia Vol. 17, No. 3 (July 2008) pp. 363–385
This paper reports on a third grade class's use of technology during a science unit on forces and motion. The investigation documents the unique ways in which children can construct knowledge and create multimedia representations of their learning...
EdMedia + Innovate Learning 2018 (Jun 25, 2018) pp. 1637–1640
MOOCs combines different aspects of technology with multiple pedagogical methods to achieve professional and competency-based autonomous learning. User experience is the interaction and mutual effect users experienced with the external environment...
Computers & Education Vol. 58, No. 4 (May 2012) pp. 1318–1338
The digital content industry is flourishing as a result of the rapid development of technology and the widespread use of computer networks. As has been reported, the market size of the global e-learning (i.e., distance education and telelearning)...
British Journal of Educational Technology Vol. 50, No. 2 (March 2019) pp. 684–701
The rise of mobile learning in schools during the past decade has led to promises about the power of mobile learning to extend and enhance student cognitive engagement. The purpose of this study was to examine trends to determine the cognitive level ...
Interactive Learning Environments Vol. 24, No. 8 (2016) pp. 1795–1811
Clinical resources in nursing schools are always insufficient for satisfying the practice requirements of each student at the same time during a formal course session. Although several studies have applied information and communication technology to ...
Development of a diagnostic system using a testing-based approach for strengthening student prior knowledge
Computers & Education Vol. 57, No. 2 (September 2011) pp. 1557–1570
Students learn new instructions well by building on relevant prior knowledge, as it affects how instructors and students interact with the learning materials. Moreover, studies have found that good prior knowledge can enable students to attain...
Exploring Young Children's Performance on and Acceptance of an Educational Scenario-Based Digital Game for Teaching Route-Planning Strategies: A Case Study
Interactive Learning Environments Vol. 24, No. 8 (2016) pp. 1967–1980
Researchers suggest that game-based learning (GBL) can be used to facilitate mathematics learning. However, empirical GBL research that targets young children is still limited. The purposes of the study is to develop a scenario-based digital game to ...
Journal of Educational Computing Research Vol. 38, No. 1 (2008) pp. 1–27
This study examines how social and motivational attributes may influence students' online learning experiences. Based on a review of social theories of learning and research about individual characteristics associated with motivation four constructs ...
The rigorous teacher professional development initiated and promoted by applying TINS and shared leadership in a rural elementary school in Taiwan
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 2980–2987
This paper described how a web-based learning environment called Theme-based Inquiry Network Studio (abbreviated as TINS) together with the school administrators’ shared leadership initiated and promoted the rigorous teacher professional development ...
Validation and Exploration of Instruments for Assessing Public Knowledge of and Attitudes toward Nanotechnology
Journal of Science Education and Technology Vol. 22, No. 4 (August 2013) pp. 548–559
The purposes of this study were to develop instruments that assess public knowledge of nanotechnology (PKNT), public attitudes toward nanotechnology (PANT) and conduct a pilot study for exploring the relationship between PKNT and PANT. The PKNT test ...
The Influence of Leadership Styles to the in-Service Teachers’ Integrating IT into Teaching and Learning
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 2409–2418
This paper reported a case study regarding to how two elementary school principals’ leadership styles influenced their school teachers’ integration of information and communication technology (will be abbreviated as ICT hereafter) into teaching and...
Pre-school Teachers Internet Self-Efficacy and Preferences toward the Constructivist Internet-Based Learning Environments in Taiwan
Global Learn 2010 (May 17, 2010) pp. 3492–3499
This study intended to explore the relationships between teachers’ Internet self-efficacy (ISE) and their preferences toward constructivist Internet-based learning environments (CILE). The sample included 542 inservice pre-school teachers in Taiwan. ...
The Relationships between Epistemic Beliefs in Biology and Approaches to Learning Biology among Biology-Major University Students in Taiwan
Journal of Science Education and Technology Vol. 21, No. 6 (December 2012) pp. 796–807
The aim of this study was to investigate the relationships between students' epistemic beliefs in biology and their approaches to learning biology. To this end, two instruments, the epistemic beliefs in biology and the approaches to learning biology ...
International Journal for Technology in Mathematics Education Vol. 21, No. 3 (2014) pp. 89–101
In order to carry out current reforms regarding algebra and technology in elementary school mathematics successfully, pre-service elementary mathematics teachers must be equipped with adequate understandings of algebraic concepts and self-confidence ...
Educational Technology & Society Vol. 16, No. 4 (2013) pp. 160–170
With the advent of new media technologies, the role of media in a society has been changed that leads researchers to re-construct the meaning of literacy from classic literacy to new media literacy. There have been continuing efforts to understand...
Effects of prior knowledge on learning from different compositions of representations in a mobile learning environment
Computers & Education Vol. 72, No. 1 (March 2014) pp. 328–338
Two experiments examined the effects of prior knowledge on learning from different compositions of multiple representations in a mobile learning environment on plant leaf morphology for primary school students. Experiment 1 compared the learning...
The Effects of Computer-Supported Self-Regulation in Science Inquiry on Learning Outcomes, Learning Processes, and Self-Efficacy
Educational Technology Research and Development Vol. 66, No. 4 (2018) pp. 863–892
Recently, researchers have demonstrated the benefits of technology-enhanced science inquiry activities. To improve students' self-regulation and assist them in controlling their own learning pace through inquiry activities, in this study, a self...
The effects of “IRS Supported Instruction Model” upon undergraduates’ learning in introductory physics
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2007 (Oct 15, 2007) pp. 6237–6241
In order to enhance the learning effectiveness of introductory physics, our research team had conducted a series of studies to develop "IRS Supported Instruction Model" (ISIM) according to the features of the teacher's teaching methods and...
Technological Pedagogical Content Knowledge: Pre-service Teachers’ Perception and Beliefs in Mathematics
Society for Information Technology & Teacher Education International Conference 2014 (Mar 17, 2014) pp. 1422–1431
This study focuses on elementary pre-service teachers’ content knowledge, pedagogical content knowledge, and technological pedagogical content knowledge of linear and quadratic equations. The relationships among Technological Pedagogical Content...
Using an Interactive Ubiquitous Learning System to Enhance Authentic Learning Experiences in a Cultural Heritage Course
Interactive Learning Environments Vol. 26, No. 4 (2018) pp. 444–459
This paper proposes a novel interactive ubiquitous learning system (IULS) for authentically teaching a cultural heritage course and imparting relevant concepts to students. Experimental results demonstrated that learning performance was...
Journal of Educational Technology & Society Vol. 19, No. 1 (2016) pp. 142–157
An important issue in personalized learning is to provide learners with customized learning according to their learning characteristics. This paper focused attention on scheming learning map as follows. The learning goal can be achieved via...
Implementing clickers to assist learning in science lectures: The Clicker-Assisted Conceptual Change model
Australasian Journal of Educational Technology Vol. 27, No. 6 (Jan 01, 2011) pp. 979–996
The purposes of this study were twofold. The first aim was to design and develop a clicker-based instructional model known as Clicker-Assisted Conceptual Change (CACC), based on the cognitive conflict approach for conceptual change, to help...
A Study of Pre-Service Teachers’ Perception of Technological Pedagogical Content Knowledge on Algebra
Journal of Computers in Mathematics and Science Teaching Vol. 34, No. 3 (July 2015) pp. 327–344
The purpose of this study was to investigate elementary pre-service teachers’ content knowledge in algebra (Linear Equation, Quadratic Equation, Functions, System Equations and Polynomials) as well as their technological pedagogical content...
The Use of Interactive Whiteboard in English Vocabulary Acquisition and Learning Effect on Students with Different Proficiency Level
International Journal of Information and Communication Technology Education Vol. 11, No. 2 (April 2015) pp. 41–56
The integration of technology into English teaching is a trend in primary education. The purpose of this study is to explore how the interactive whiteboard (IWB) can be used in the teaching and learning of English as a Foreign Language. Through a...
Exploring the Role of Flow Experience, Learning Performance and Potential Behavior Clusters in Elementary Students' Game-Based Learning
Interactive Learning Environments Vol. 24, No. 1 (2016) pp. 178–193
Well-designed game-based learning can provide students with an innovative environment that may enhance students' motivation and engagement in learning and thus improve their learning performance. The purpose of this study was to examine the...
Investigating the effect of learning method and motivation on learning performance in a business simulation system context: An experimental study
Computers & Education Vol. 127, No. 1 (December 2018) pp. 30–40
With the proliferation of business simulation systems used in business education, an understanding of the factors of a simulation-based learning environment that contribute to learning performance within instructional settings is essential. This...
Journal of Educational Technology & Society Vol. 18, No. 2 pp. 336–348
Unlike most research, which has primarily examined the players' interest in or attitude toward game-based learning through questionnaires, the purpose of this empirical study is to explore students' engagement patterns by qualitative observation and ...