Search results for author:"Jon Scoresby"
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Reflective redo within a three-dimensional simulation and its influence on student metacognition, reflection, and learning
(2011) pp. 1–174
The objective of this study was to investigate the effects on a student’s metacognition, reflection, and learning in a specifically designed educational simulation supported by unique technology. The simulation allows players’ actions to be recorded ...
Visual Perspectives within Educational Computer Games: Effects on Presence and Flow within Virtual Immersive Learning Environments
Instructional Science: An International Journal of the Learning Sciences Vol. 39, No. 3 (May 2011) pp. 227–254
The mis-categorizing of cognitive states involved in learning within virtual environments has complicated instructional technology research. Further, most educational computer game research does not account for how learning activity is influenced by ...
Aligning Game Activity with Educational Goals: Following a Constrained Design Approach to Instructional Computer Games
Educational Technology Research and Development Vol. 59, No. 1 (February 2011) pp. 113–138
We discuss the design, creation and implementation of an instructional game for use in a high school poetry class following a commitment to an educational game design principle of "alignment". We studied groups of instructional designers and an...