Search results for author:"Jieun Lee"
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Integrating Flipped learning with Team-based learning in a Pre-service Teacher Education Course: Experiences and Outcomes
International Journal on E-Learning Vol. 18, No. 1 (January 2019) pp. 5–29
The present study investigated student learning experience and collaborative learning outcomes when enrolled in a flipped classroom setting integrated with team-based learning in a pre-service teacher education program. In addition, it examined...
Social network analysis of peer relationships and online interactions in a blended class using blogs
Internet and Higher Education Vol. 28, No. 1 (January 2016) pp. 35–44
This study examines the social network of the learner relationships and online interactions in a graduate course using weblogs for writing and sharing weekly reflective journals during a 16-week semester. The social network data of the learner...
TechTrends: Linking Research and Practice to Improve Learning Vol. 61, No. 6 (2017) pp. 560–569
Knowing how to effectively design attitudinal change instruction for various learning settings is essential for instructional designers. However, the research on instructional design for attitudinal change instruction has been relatively dispersed...
Educational Technology & Society Vol. 12, No. 3 (2009) pp. 178–190
This study examines how a case-based learning approach was used and facilitated in online business education. Perceptions of students and instructors regarding the practices of case-based learning in online environments are explored in terms of...
Instructional Design, Facilitation, and Perceived Learning Outcomes: An Exploratory Case Study of a Human Trafficking MOOC for Attitudinal Change
Educational Technology Research and Development Vol. 64, No. 6 (2016) pp. 1273–1300
This exploratory case study describes the design and facilitation of a massive open online course (MOOC) for attitudinal change regarding human trafficking. It examines the course from the learners', instructor's, and instructional designer's...
Cooperation begins: Encouraging critical thinking skills through cooperative reciprocity using a mobile learning game
Computers & Education Vol. 97, No. 1 (June 2016) pp. 97–115
Mobile learning has the advantage of being able to be used within and between contexts and can also be seamlessly integrated into broader learning experiences that include other forms of learning. Such experiences can assist in the development of...