Search results for author:"Jason Rosenblum"
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EdMedia: World Conference on Educational Media and Technology 2014 (Jun 23, 2014) pp. 326–338
Given the growing popularity of digital games as a form of entertainment, educators are interested in exploring using digital games as a tool to facilitate learning. The purpose of this study is to examine game-based learning by describing a...
Creating a Multimedia Enhanced Problem-Based Learning Environment for Middle School Science: Voices from the Developers
Interdisciplinary Journal of Problem-based Learning Vol. 8, No. 1 (March 2014) pp. 80–91
This paper describes the design and development process used to create Alien Rescue, a multimedia-enhanced learning environment that supports problem-based learning (PBL) in middle school science. The goal of the project is to further our...
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 3356–3366
This paper describes the development of a technology-enhanced learning environment, Alien Rescue, which has been modified specifically to support approaches for conducting design-based research (DBR). DBR is an approach to research that emphasizes...
Min Liu; Lucas Horton; Royce Kimmons; Michael Anderson; Jaejin Lee; Jason Rosenblum; Paul Toprac; Yin Li; Woonhee Sung
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 213–222
To help students learn the critical thinking skills and the essential strategies for being engaged citizens in a technology- and media-suffused 21st century, digital technologies are often used to create enriched learning environments. Although...