Search results for author:"Hsiu-Mei Chu"
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Associations among scaffold presentation, reward mechanisms and problem-solving behaviors in game play
Computers & Education Vol. 119, No. 1 (April 2018) pp. 95–111
Learning assistance tools used with digital games—commonly called
Turkish Online Journal of Educational Technology Vol. 12, No. 4 (October 2013) pp. 41–55
The purpose of this study aims to explore the effects of applying blog-assisted life education instruction to fifth grade elementary school students. The subjects were 30 fifth-grade students from southern Taiwan. The teaching experiment lasted 10...