Search results for author:"Hilarie Davis"
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Journal of Computers in Mathematics and Science Teaching Vol. 39, No. 4 (2020) pp. 315–338
Real world, mathematics-based educational activities provide context for learning and break down barriers to learning in mathematics and science. SpaceMath@NASA (hereafter SpaceMath) provides teachers with real-world math activities in a space...
Society for Information Technology & Teacher Education International Conference 2001 (2001) pp. 522–525
The panel members will discuss and demonstrate through interactive videos and cd-rom some of the experiences along the journey implementing the technology integration projects (TIPs) and utilizing educational integration approaches in both the ...
Journal of Computers in Mathematics and Science Teaching Vol. 39, No. 4 (2020) pp. 361–382
The informal learning environment of the Museum of Science Fiction’s Escape Velocity event offers an integration of science and science fiction in a variety of activities, talks, events, exhibits, and panels to further attendees’ interest. This...
The Impact of Professional Development in Natural Resource Investigations Using Geospatial Technologies
Journal of Natural Resources and Life Sciences Education Vol. 41, No. 1 (2012) pp. 68–78
As use of geospatial technologies has increased in the workplace, so has interest in using these technologies in the K-12 classroom. Prior research has identified several reasons for using geospatial technologies in the classroom, such as developing ...
Journal of Computers in Mathematics and Science Teaching Vol. 39, No. 4 (2020) pp. 291–313
The NASA Goddard STEAM Innovation Laboratory is a Makerspace approach to bringing NASA’s universe of knowledge into educational spaces around the country and to increase scientific literacy and interest in STEAM careers. Through a series of stations ...