Search results for author:"Hideyuki Suzuki"
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World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 3752–3758
This paper reports the concept of "Community incubator", a BBS (Bulletin Board System) designed in order to facilitate online discussion. This system automatically assigns turns, that is, it selects a person who should take the next turn and sends e-...
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 1688–1693
Cartoon-based teaching simulation is a training method whereby student teachers create and revise their lesson plans from the viewpoint of learners. This method is expected to encourage student teachers to imagine learners’ perspectives more...
A Manga-based Approach to Enhance Multivoiced Reflection of Student Teachers in Revising Lesson Plans
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 2953–2958
This paper describes application of a manga-based thinking method to the training of student teachers, so that they can fashion and revise their lesson plans from the viewpoint of learners. With this method, learners are asked to create their own...
Supporting construction of social capital in classroom by introducing an alternative reciprocal system based on the concept of “bi-directional debt”
Society for Information Technology & Teacher Education International Conference 2018 (Mar 26, 2018) pp. 909–914
This paper firstly discusses reciprocity, which is a foundation of learners’ community, from the viewpoint of social capital and exchange-styles, and points out difficulties of mutual and reciprocal teaching/helping by students in classroom...
Supporting Multivoiced Construction of Presentation Story - VoicingBoard: A System that Supports Manga-based-thinking -
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 4423–4428
This paper describes VoicingBoard system and its theoretical background. Firstly, dialogic nature of presentation is discussed based on studies of Bakhtin and Latour. Secondly, “Manga-based thinking method" is proposed. This method is expected to...
Cartoon-based teaching simulation: How student teachers consider their lesson plans during the simulation
Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 2165–2170
Cartoon-based teaching simulation is a training method whereby student teachers create and revise their lesson plans from the viewpoint of learners. This method is expected to encourage student teachers to imagine learners’ perspective more...
Cartoon-based Teaching Simulation for Reflective Improvement of Lesson Plans in Pre-service Teacher Training
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 1983–1990
This paper describes the application of a cartoon-based thinking method to help train student teachers to create and revise their lesson plans from the viewpoint of learners. According to this method, learners are asked to represent their lesson...
Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 2254–2256
VoicingBoard is a computer based tool designed for use in the “manga-based thinking method.” Within this method, which is based on Bakhtin’s theory of dialogism, learners are asked to represent their lesson plans in the form of manga and then revise ...
Utilizing Situated Assessment in Education: Sounding Board: A System for Supporting Situated Assessment
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 2407–2416
An alternative educational assessment is discussed from the social constructivist’s point of views. Ethnomethodology discovered that people during the course of everyday activities are making their practice meaningful by formulating, accounting, and ...
World Conference on Educational Media and Technology 2011 (Jun 27, 2011) pp. 1749–1754
By structuring presentation slides based on Manga-based thinking method, it is possible to enhance the logic of a presentation or to increase the empathetic understanding by the audience. In order to do so, it is important to coach learners to...
Improving ability in presentations through multivoiced mutual reviewing activity: A dialogic approach to persuasive communication
World Conference on Educational Media and Technology 2004 (2004) pp. 3203–3208
In this paper, a multivoiced view of presentations is proposed. From the multivoiced perspective of the presentation, the process of presentation is viewed as the process of dialogue between the speaker and the audience (both real and imaginary)....
World Conference on Educational Media and Technology 2004 (2004) pp. 2652–2659
This paper deals with an aspect of human activities that is referred to as emergent division of labor (EDL). This refers to the nature of collaboration wherein people interactively and contingently organize, maintain, and reorganize division of...
Preparing Pre-Service Teachers for Practice Teaching: Digital Storytelling Using Cartoon-Based Imagination and Interventions in the LMS
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2015 (Oct 19, 2015) pp. 1258–1263
This paper describes the effects a series of pre-practice-teaching lessons on pre-service teacher training at a university. We focus on a digital storytelling task, which helped participants to image their practice teaching at the school they were...
World Conference on Educational Media and Technology 2012 (Jun 26, 2012) pp. 282–291
This paper is a report on the findings of some differences in a discussion between Japanese and Malaysian. Through this research, influence of different culture on comment pattern in group discussion has been investigated. It is likely that...
- Suzuki, Hideyuki (14)
- Mochizuki, Toshio (9)
- Kubota, Yoshihiko (7)
- Kato, Hiroshi (6)
- Funaoi, Hideo (5)
- Yamashita, Jun (2)
- Funoai, Hideo (1)
- Ichimaru, Toshiaki (1)
- Kitazawa, Takeshi (1)
- Kuzuoka, Hideaki (1)