Search results for author:"Fu-Hsing Tsai"
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The Development and Evaluation of a Computer-Simulated Science Inquiry Environment Using Gamified Elements
Journal of Educational Computing Research Vol. 56, No. 1 (2018) pp. 3–22
This study developed a computer-simulated science inquiry environment, called the Science Detective Squad, to engage students in investigating an electricity problem that may happen in daily life. The environment combined the simulation of...
The Development and Evaluation of an Online Formative Assessment upon Single-Player Game in E-Learning Environment
Journal of Curriculum and Teaching Vol. 2, No. 2 (2013) pp. 94–101
This study developed a game-based formative assessment, called tic-tac-toe quiz for single-player version (TRIS-Q-SP), in an energy education e-learning system. This assessment game combined tic-tac-toe with online assessment, and revised the rule...
Journal of Educational Technology & Society Vol. 19, No. 4 (2016) pp. 213–224
This study aims to investigate whether different player-matching mechanisms in educational multi-player online games (MOGs) can affect students' learning performance, enjoyment perception and gaming behaviors. Based on the multi-player quiz game,...
The evaluation of different gaming modes and feedback types on game-based formative assessment in an online learning environment
Computers & Education Vol. 81, No. 1 (February 2015) pp. 259–269
This study proposed an online learning system for energy education, modifying the typical rules of tic-tac-toe and incorporating multiple choice tests into the game in order to develop a game-based formative assessment tool for an online learning...
Educational Technology & Society Vol. 15, No. 3 (2012) pp. 240–250
This study developed an educational online game, Super Delivery, targeting knowledge about saving electricity, and conducted case studies of eight sixth-grade students using this game to explore the factors influencing the effectiveness of students' ...
The Importance and Use of Targeted Content Knowledge with Scaffolding Aid in Educational Simulation Games
Interactive Learning Environments Vol. 21, No. 2 (2013) pp. 116–128
While most current educational simulation games provide learners with gameplay experience to motivate learning, there is often a lack of focus on ensuring that the desired content knowledge is actually learned. Students may focus on completing game...
International Journal of Technology and Design Education Vol. 23, No. 4 (November 2013) pp. 883–901
This article examines the effect of scientific detective video as a vehicle to support the design of technology activities by technology teachers. Ten graduate students, including current and future technology teachers, participated in a required...