Search results for author:"Frank Biocca"
Total records matched: 9 Search took: 0.086 secs
Treating the camera as an information technology, this essay shows how the camera is a powerful theoretical disquisition on the nature of form, realism, and scientific vision. The first section presents a history of form, separate from matter, as...
Journal of Communication Vol. 42, No. 4 (1992) pp. 5–22
Introduces "virtual reality" (computer-enhanced environments in which the user feels present), and considers its possible implications for communication research and researchers. (SR)
Behaviour & Information Technology Vol. 32, No. 2 (2013) pp. 203–214
This study examines the users' experiences with three-dimensional (3D) virtual environments to investigate the areas of development as a learning application. For the investigation, the modified technology acceptance model (TAM) is used with...
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2002 (2002) pp. 1655–1657
HomeNetToo is a longitudinal research project funded by the National Science Foundation to examine the antecedents and consequences of home Internet use among low-income families in the United States. Participants in the project are African...
World Conference on Educational Media and Technology 2004 (2004) pp. 4763–4769
HomeNetToo is a longitudinal field study to examine the antecedents and consequences of Internet use by low-income families in the United States. Participants included 140 children, mostly African American, whose Internet use was automatically...
Linda A. Jackson; Alexander von Eye; Frank A. Biocca; Gretchen Barbatsis; Yong Zhao; Hiram E. Fitzgerald
Developmental Psychology Vol. 42, No. 3 (May 2006) pp. 429–435
HomeNetToo is a longitudinal field study designed to examine the antecedents and consequences of home Internet use in low-income families http://www.HomeNetToo.org). The study was done between December 2000 and June 2002. Among the consequences ...
Journal of Experimental Psychology: Applied Vol. 10, No. 4 (December 2004) pp. 238–244
In 3 experiments, the authors investigated spatial updating in augmented reality environments. Participants learned locations of virtual objects on the physical floor. They were turned to appropriate facing directions while blindfolded before making ...
Journal of Interactive Learning Research Vol. 16, No. 3 (July 2005) pp. 259–271
"** Invited as a paper from ED-MEDIA 2004 **" HomeNetToo is a longitudinal field study designed to examine home Internet use by low-income families in the United States. Participants were 140 children, mostly African American, whose Internet use was ...
HomeNetToo; Motivational, affective and cognitive factors and Internet use: A model to explain the racial digital divide and the Internet paradox
Linda A. Jackson; Frank A. Biocca; Alexander von Eye; Hiram E. Fitzgerald; Gretchen Barbatsis; Yong Zhao; Darol Ware
WebNet World Conference on the WWW and Internet 2000 (2000) pp. 736–737
The HomeNetToo project is designed to address two fundamental questions: What causes people to use the Internet? What effect does Internet use have on people? A model of Internet use is proposed that addresses these questions by considering ...