Search results for author:"Franca Garzotto"
Total records matched: 11 Search took: 0.161 secs
-
The MUST Tool: Exploiting Propp’s Theory
Franca Garzotto; Francesca Rizzo
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 3887–3893
MUST (MUltimedia STorytelling) is a web based multimedia tool for interactive storytelling. Designed for kids from 7 to 12 years, MUST supports a structured, systematic narrative process, defined according to the storytelling "patterns" developed by ...
Topics: Interaction, Multimedia
-
Design Patterns for E-learning, Part I
Symeon Retalis; Franca Garzotto
World Conference on Educational Media and Technology 2004 (2004) pp. 4262–4270
Recently we have seen a renewal of interest in systematic approaches to educational design, and some of this work gives proper regard to the complexity of learning. E-learning design patterns offer a challenging method for systematic educational...
-
Designing patterns for adaptive or adaptable educational hypermedia: a taxonomy
Alexandra Cristea; Franca Garzotto
World Conference on Educational Media and Technology 2004 (2004) pp. 808–813
Designing an adaptive or adaptable educational hypermedia (AEH) is significantly more complex than designing a "conventional" educational hypermedia, since it involves a wider number of decisions, concerning the design of the learner model, the...
Topics: Instructional Design, Educational Technology, Multimedia
-
E-learning Design as a Traceable, Adaptive Activity
Franca Garzotto; Aldo Torrebruno
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 3563–3568
This paper discusses some instructional design (ID) concepts that are critical in the systematic development of computer-mediated educational experiences. We emphasize that the outcome of an ID process should comprise both e-learning material and...
Topics: Learning Outcomes, Instructional Design, Instructional Materials
-
Supporting Tangible Interaction Development For Museum Edutaiment
Aldo Torrebruno; Franca Garzotto
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 1593–1608
A number of existing projects have explored the paradigm of Tangible Interaction for creating effective learning experiences in different contexts, including schools, museums, or outdoor environments. Current research has been mainly focused on...
Topics: Museums, Professional Development, Interaction
-
ADAPT Major Design Dimensions for Educational Adaptive Hypermedia
Franca Garzotto; Alexandra Cristea
World Conference on Educational Media and Technology 2004 (2004) pp. 1334–1339
This paper focuses on a vital aspect for educational adaptive hypermedia (AEH): the design. The proper design is the first step towards common design patterns, leading to better, semantically enhanced authoring systems for AEH. This can mean easier...
Topics: Community, Educational Technology
-
From Pedagogical Paradigms to Hypermedia Design Patterns: Where to start?
Franca Garzotto; Symeon Retalis; Aimilia Tzanavari; Ignazio Cantoni
World Conference on Educational Media and Technology 2004 (2004) pp. 4221–4226
Several studies exist that have reached the conclusion that there are significant correlations between learning style and learning outcome. Therefore, it becomes apparent that since a successful instructor is one who achieves the best "learning...
Topics: Multimedia, Learning Outcomes, Students
-
Imagining a Science of Instructional Design
Dennis Dicks; Franca Garzotto; John Hedberg; Yong Zeng
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 960–965
Instructional design (ID) in its short life has been dominated by behaviorist approaches (e.g. Dick and Carey and ISD models) despite critiques focusing on issues of practice as well as theory. In the past decade, a number of alternative approaches...
Topics: Information Sciences, Instructional Design
-
Designing a Tale-based Learning Environment for Kids: the Experience of the FaTE Project
Franca Garzotto; Francesca Rizzo; Silvia Ghezzi; Silvia Barzaghi
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 3879–3886
The FaTE joins the potential of interactive multimedia with the educational benefits of a "traditional" education/fun activity - story-listening and story-telling. FaTE is being developing a series of interactive multimedia titles (CD-ROMs) for kids ...
Topics: Multimedia, Elementary Education, Interaction, Schools
-
“Instant Multimedia” for Educational Setting: A Success Story
Aldo Torrebruno; Paolo Paolini; Franca Garzotto; Nicoletta Di Blas; Davide Bolchini; Caterina Poggi
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 538–544
Instant multimedia…simplicity, low-cost, and ultra short “time-to-market”. This paper discusses how the above characteristics of instant multimedia are the key of its “success” in educational settings, if we define “success” in terms of...
Topics: Schools, Multimedia
-
Integrating Instructional Design and Hypermedia Design
Jacopo Armani; Luca Botturi; Ignazio Cantoni; Maria Di Benedetto; Franca Garzotto
World Conference on Educational Media and Technology 2004 (2004) pp. 1713–1719
The impact of new technologies in education has brought to the perception of an educational web site has a more or less standard features in several contexts. Yet, an analysis of the existing literature reveals that the practices of Instructional...
Topics: Instructional Design, Integration, Educational Technology, Multimedia