Search results for author:"Ferley Ramos Geliz"
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Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 2004–2012
Video gaming is now a pervasive semiotic activity in the lives of teens and young adults in many parts of the world. This paper theorizes videogames as semiotic resources and interrogates the literature on video games bearing four fundamental...