Search results for author:"David Simkins"
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(2011) pp. 1–259
This work is the product of a six-year ethnographic study of a live-action role playing (LARP) community organized around the Intercon theater-style LARP convention. The work explores LARP as a practice, formed by this community. Though the practice ...
Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 2238–2241
How do we design and use gaming environments to foster ethical thinking and discourse? How should we use games in classrooms and informal educational settings to support moral development? Games provide an authentic content within which to practice...