Search results for author:"D Scott McCrickard"
Total records matched: 8 Search took: 0.108 secs
You may get more results with author:"D Scott McCrickard".
EdMedia: World Conference on Educational Media and Technology 1999 (1999) pp. 552–557
The ongoing explosion of Internet usage has many positive effects for the educational community, but it makes it difficult to stay updated on the status of information that is important. To address this need, we created Irwin, a set of...
Topics: Educational Technology
World Conference on Educational Media and Technology 2006 (June 2006) pp. 1064–1065
Online materials and systems for teaching human-computer interaction currently do not fully support students attempting to learn about design. Apart from trying to grasp rudimentary concepts, students mostly see finalized products instead of the...
World Conference on Educational Media and Technology 2006 (June 2006) pp. 553–560
Design representations express the state of a design with respect to a followed design procedure. Scenario-Based Design (SBD) is an HCI usability engineering process that leverages claims, knowledge units encapsulating tradeoffs associated with...
Educating Novice Developers of Notification Systems: Targeting User-Goals with a Conceptual Framework
EdMedia: World Conference on Educational Media and Technology 2003 (2003) pp. 2759–2766
We approach the challenge of educating students in HCI of notification systems, software and physical interfaces that deliver information of interest to users engaged in other activities. Often, such systems support educational activities and...
World Conference on Educational Media and Technology 2007 (Jun 25, 2007) pp. 813–820
Case study libraries have emerged from the development of educational resource tools as a potent contender due to their accessibility and flexibility in supporting various aspects of a learning curriculum. However, despite their advantages, the...
World Conference on Educational Media and Technology 2006 (June 2006) pp. 2314–2321
We propose an interactive learning environment for Human-Computer-Interaction design based on a new form of reusable design components organized in a knowledge repository. Our repository focuses on reusability and accessibility to share design...
World Conference on Educational Media and Technology 2006 (June 2006) pp. 485–492
While the use of case-based methods for computer science and human-computer interaction instruction have shown great promise in encouraging active learning of real-world topics, questions remain as to the best way to encourage exploration by...
Interactive Technology and Smart Education Vol. 4, No. 3 (2007) pp. 161–175
Purpose: Decades of innovation in designing usable (and unusable) interfaces have resulted in a plethora of guidelines, usability methods, and other design tools. The purpose of this research is to develop ways for novice developers to effectively...
- McCrickard, D. Scott (7)
- Wahid, Shahtab (3)
- Hobby, Laurian (2)
- Berry, Brandon (1)
- Bhatia, Saurabh (1)
- Chewar, C M. (1)
- Chewar, C. M. (1)
- Congleton, Ben (1)
- Fabian, Alain (1)
- Lee, Jason Chong (1)