Search results for author:"Constance A. Steinkuehler"
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Cognition and learning in massively@multiplayer@online@games: A critical approach (2005) pp. 1–228
This dissertation consists of a collection of articles based on a two-year online cognitive ethnography of the Massively Multiplayer Online Game (MMOG) entitled Lineage . In the first chapter, I outline why we ought to research...
Mind, Culture, and Activity Vol. 13, No. 1 (January 2006) pp. 38–52
This article has two primary goals: (a) to illustrate how a closer analysis of language can lead to fruitful insights into the activities that it helps constitute, and (b) to demonstrate the complexity of the practices that make up Massively...
Annual Meeting of the American Educational Research Association 2002 (April 2002)
This case study examined the role of field dependence in the failure of an online dyadic discussion of a complex issue, whether or not creationism should be placed on an equal footing with evolution in high school science classrooms. In this study,...
Annual Meeting of the American Educational Research Association 2000 (April 2000)
This study compared the effects of three forms of online instruction on memory, belief change, and argumentation skill. Reading of a pro/con text was followed by: (1) online discussion in pairs compared to reading of the same text followed by two...
Distance Education Vol. 23, No. 1 (2002) pp. 23–39
Discusses the implementation of problem-based learning (PBL) in traditional large undergraduate courses and describes the STEP PBL system, a Web-based system that supports teaching assistants in their work as PBL tutors and creates a viable model...