Search results for author:"Chung-Hua Chen"
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Journal of Creative Behavior Vol. 26, No. 1 (1992) pp. 10–20
This paper proposes the use of hypermedia as a design framework for creativity facilitation programs. It includes an overview of the major schools of thought in creativity, a review of fundamental concepts in hypertext and hypermedia, a discussion...
ReCALL Vol. 26, No. 1 (January 2014) pp. 100–116
This study aims to investigate barriers to the adoption of information and communication technology (ICT) for teachers of Chinese as a foreign language (CFL) in US universities. Although the development of ICT for teaching is growing, few published...
World Conference on Educational Media and Technology 2013 (Jun 24, 2013) pp. 1732–1738
We constructed a teacher professional learning community to assist mathematics teachers in adopting the Geometers’ Sketchpad (GSP) software in the classroom and explored teacher professional learning. Research data were collected qualitatively...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2003 (2003) pp. 1841–1844
Mobile technology has significantly evolved over these years. Mobile learning equipments would make information flow different than ever. The purpose of this study was to figure the future impacts of mobile learning equipments through normative...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2003 (2003) pp. 805–808
The purpose of this study was to developing a platform so could help technology teacher learn to initiate knowledge management. By applying prototyping system development method, a prototype was developed and field test for modification. The...
An analysis of student collaborative problem solving activities mediated by collaborative simulations
Chia-Jung Chang; Ming-Hua Chang; Bing-Cheng Chiu; Chen-Chung Liu; Shih-Hsun Fan Chiang; Cai-Ting Wen; Fu-Kwun Hwang; Ying-Tien Wu; Po-Yao Chao; Chia-Hsi Lai; Su-Wen Wu; Chih-Kang Chang; Wenli Chen
Computers & Education Vol. 114, No. 1 (November 2017) pp. 222–235
Collaborative problem solving (CPS) is considered as one of the core competencies of the 21st century. Collaborative simulations which allow multiple students to participate in CPS activities in a shared simulation session are now increasingly...