Search results for author:"Beth Allred"
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Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 3759–3763
There is a void of research on the effects of ‘off the shelf’ video games on students in classroom learning, specifically on students with disabilities. This research project explores the effects of “off the shelf” video games on the motivation and ...
Electronic Journal of e-Learning Vol. 11, No. 2 (June 2013) pp. 124–138
This is a case study of faculty adoption and use of Horizon Wimba Virtual Classroom in online courses at a Southeastern University in the United States. The purpose of this case study was to explore faculty adoption and use of Horizon Wimba in their ...
Effects of modern educational game play on attitudes towards mathematics, mathematics self-efficacy, and mathematics achievement
Journal of Interactive Learning Research Vol. 22, No. 2 (2011) pp. 277–297
This study investigated the effects of modern educational game playing on middle school students’ attitudes towards mathematics, mathematics self-efficacy, and mathematics achievement. Two hundred twenty-five middle school students from four...
Teacher Experiences on the Integration of Modern Educational Games in the Middle School Mathematics Classroom
Journal of Computers in Mathematics and Science Teaching Vol. 29, No. 2 (April 2010) pp. 189–216
What do experienced teachers have to say about integrating modern educational games into their classroom? This paper addresses this question by exploring the discourse of teachers who were provided professional development, technical support, access ...
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 2066–2068
Teacher education programs are increasingly being asked to align curriculum and student outcomes with state and national teacher education standards. Recently, the NETS-T standards have been replaced by new standards. This provides an opportunity to ...
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 126–129
An efolio is a web-based information management system where the student builds and maintains a digital repository of artifacts, which they can use to demonstrate competence and reflect on their learning. Showcasing technology based projects in a...