Search results for author:"Antonio Gonzalez"
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Educational Gerontology Vol. 38, No. 9 (2012) pp. 585–594
Learning and using new technologies by the older people is seen as a demand for their integration in society and as a factor related to active aging. The goal of this article is to understand the attitudes of the elderly towards information and...
Computers & Education Vol. 60, No. 1 (January 2013) pp. 210–220
This paper presents our recent experiences with the design of game-like applications in 3-D virtual environments as well as its impact on student motivation and learning. Therefore our paper starts with a brief analysis of the motivational aspects...
World Conference on Educational Media and Technology 2004 (2004) pp. 4592–4595
An accelerated growth in the use of information and communications technologies is occurring in all aspects of learning and teaching in higher education. Yet such a practice is not commonly found in Mexican universities. During the last ten years,...
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 3721–3726
We demonstrate SOFIA (Sistema Orientado a la Formación Integral y al Aprendizaje, System Oriented Towards Integral Formation and Learning) which is the open-source virtual learning environment developed at the Learning Technologies Laboratory of...
Exploring the use of two-dimensional piecewise-linear functions as an alternative model for representing and processing grayscale-images
Victor Manuel Jimenez-Fernandez; Héctor Vazquez-Leal; Uriel Antonio Filobello-Nino; Maribel Jimenez-Fernandez; Luis Javier Morales-Mendoza; Mario Gonzalez-Lee
Journal of Applied Research and Technology Vol. 14, No. 5 (October 2016) pp. 311–318
Traditionally, a grayscale image is represented as a rectangular array whose internal values describe a discrete level of intensity or luminance denoted as pixel. Due to its structure and complete compatibility with matrix operators, this...