Search results for author:"Ali Arya"
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World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2005 (October 2005) pp. 1998–2003
The use of Problem-Based Learning (PBL) in medical education and other educational settings has escalated. PBL's strength in learning is mostly due to its collaborative and open-ended problem solving approach. Traditional PBL was designed to be used ...
EdMedia + Innovate Learning 2016 (Jun 28, 2016) pp. 573–580
This paper addresses the use of a proposed heuristic method to evaluate affect in the user interface, educational design, and content of educational multimodal software system. A case study is presented where this method is used to evaluate a Museum ...
EdMedia: World Conference on Educational Media and Technology 2016 (Jun 28, 2016) pp. 1536–1543
In an ordinary classroom, teachers monitor their students’ emotional reactions while learning, even if only by glancing at their faces while they work. In this way, teachers can gauge the effectiveness of their teaching strategies, determining...
EdMedia: World Conference on Educational Media and Technology 2015 (Jun 22, 2015) pp. 1851–1860
This paper focuses on evaluation techniques for multimodal software. We suggest how multimodal educational systems can help us and give a proposal for how to evaluate these systems. Our goal is to come up with human-computer interaction (HCI)...
EdMedia: World Conference on Educational Media and Technology 2015 (Jun 22, 2015) pp. 1861–1871
This paper proposes a framework for multimodal educational systems, considering the affective strategies. The ability to communicate emotionally and cognitively plays an important role in human-computer interaction (HCI) and education. The challenge ...
EdMedia: World Conference on Educational Media and Technology 2015 (Jun 22, 2015) pp. 1844–1850
This paper focuses on interaction design for multimodal software in affective education. We suggest how multimodal systems can help us, and give a proposal for how to design the systems. These are demonstrations of how the MADE framework can be...
International Journal of Game-Based Learning Vol. 3, No. 4 (October 2013) pp. 27–46
This paper reports the results of an online survey done by Global Game Jam (GGJ) participants in January 2012. This is an expansion of an earlier survey of a local game jam event and seeks to validate and extend previous studies. The objectives of...