Search results for author:"Agneta Gulz"
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Journal of Educational Psychology Vol. 108, No. 7 (2016) pp. 969–981
Educational software in the form of games or so called "computer assisted intervention" for young children has become increasingly common receiving a growing interest and support. Currently there are, for instance, more than 1,000 iPad...
Computers & Education Vol. 90, No. 1 (2015) pp. 13–23
Educational software in which the student takes the role of teacher and instructs a digital tutee – a so-called teachable agent – has repeatedly proven to have positive effects for school children's learning. In a study with 39 preschoolers aged 3:9 ...