Search results for author:"Adriana D Alba"
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University of West Georgia
EdMedia + Innovate Learning 2018 (Jun 25, 2018) pp. 2084–2088
Group collaboration has existed since the beginning of our history as human species, and it is embedded in all aspects of our society. Men and women continue to work together to solve problems and to learn from each other. Group work in learning...
Leveraging Design-Based Research to Deliver Meaningful, Engaging, and Enriching Online Asynchronous Discussions.
Society for Information Technology & Teacher Education International Conference 2015 (Mar 02, 2015) pp. 315–318
Abstract. With more and more institutions of higher learning offering online programs, educators, facilitators, and instructional designers are looking for effective methods to promote engagement and enrichment in online learning settings, using...
Comparing the effectiveness and knowledge acquisition between a 3D virtual and a traditional museum exhibit
Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 1707–1710
This paper presents results from a joint research project sponsored by the University of North Texas and Autonomous University of the State of Mexico that examined the effectiveness and knowledge acquisition between a traditional museum experience...
Comparative analysis of visitors' experiences and knowledge acquisition between a 3Dimensional online and a real-world art museum tour
Journal of Educational Multimedia and Hypermedia Vol. 24, No. 1 (January 2015) pp. 5–22
"** Invited as a paper from EdMedia 2013 **" This paper discusses a study conducted in the fall of 2011 and the spring of 2012 which explored the use of existing 3D virtual environment technologies by bringing a selected permanent museum exhibit...
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 2512–2515
The intention of this paper is to present some of the activities and learning tours that have been designed for professionals in education and that are taking place in different museums in the United States, and notice that most of these tours can...
Using Educational Computer Games in the Classroom: Science Teachers? Experiences, Attitudes, Perceptions, Concerns, and Support Needs
Contemporary Issues in Technology and Teacher Education Vol. 16, No. 4 (December 2016) pp. 415–433
Science teachers? experiences, attitudes, perceptions, concerns, and support needs related to the use of educational computer games were investigated in this study. Data were collected from an online survey, which was completed by 111 science...
Society for Information Technology & Teacher Education International Conference 2014 (Mar 17, 2014) pp. 290–294
This comparative descriptive research study utilized mixed methods to examine usability, knowledge acquisition, engagement, and user’s preferences between a web-based and a 3-dimensional (3D) online museum. Initial data was collected in the fall of...
Society for Information Technology & Teacher Education International Conference 2015 (Mar 02, 2015) pp. 96–99
One Saturday a month, children aged 7 to 17 gather in the College of Education of a University located in the west of the State of Georgia, to learn about computational skills, tools, and languages for coding. In these free of charge, three-hour...