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Journal of Educational Multimedia and Hypermedia

April 2010 Volume 19, Number 2


Gary H. Marks

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Table of Contents

Number of articles: 6

  1. Game Design Through Mentoring and Collaboration

    Kevin Clark & Kimberly Sheridan, George Mason University, United States

    The findings from an after-school program entitled Game Design through Mentoring and Collaboration (GDMC) funded by the National Science Foundation’s Innovative Technology Experiences for Students... More

    pp. 125-145

  2. Using mobile phones to increase classroom interaction

    Stephanie Cobb, Rose Heaney, Olivia Corcoran & Stephanie Henderson-Begg, University of East London, United Kingdom

    This study examines the possible benefits of using mobile phones to increase interaction and promote active learning in large classroom settings. First year undergraduate students studying Cellular... More

    pp. 147-157

  3. The Effects of Segmentation and Personalization on Superficial and Comprehensive Strategy Instruction in Multimedia Learning Environments

    Peter Doolittle, Virginia Tech, United States

    Short, cause-and-effect instructional multimedia tutorials that provide learner control of instructional pace (segmentation) and verbal representations of content in a conversational tone ... More

    pp. 159-175

  4. Evaluating CSL/CFL Website Usability: A User-centered Design Approach

    Chung-Kai Huang & Ching-O Hsin, University of Texas at Austin, United States; Chiung-Hui Chiu, National Taiwan Normal University, Taiwan

    With the widespread availability of Internet and computer technology, on-line web-based learning has become prevalent in the field of teaching Chinese as a second/foreign language (CSL/CFL). This... More

    pp. 177-210

  5. Designing Online Instruction for Postsecondary Students with Learning Disabilities.

    Andrew Simoncelli, Nicholls State University, United States; Janice Hinson, University of North Carolina at Charlotte, United States

    This research details the methodologies that could be used to better deliver online course content to students with learning disabilities. Research has shown how the design of the course affects... More

    pp. 211-220

  6. Subjective and Objective Evaluation of Hypertext Reading Performance: In-depth Analysis of Contributing Factors

    Min-chen Tseng, National Taiwan University of Arts, Taiwan

    The purpose of the study was to investigate the effects of reading hypertext on EFL learners’ reading comprehension and analysis of contributing factors. Eighty-eight students joined the study.... More

    pp. 221-232