The STAR Project: Enhancing Adolescents' Social Understanding through Video-based, Multimedia Scenarios
Journal of Special Education Technology Volume 15, Number 2, ISSN 0162-6434
This article describes a computer game that supports the development of learners' social problem-solving skills. In a controlled three-group design, the group using the prototype game performed significantly better than an attention-placebo control and comparably to a therapist-directed group on measures of problem solving and engagement. However, no significant differences were found on social skills rating scales. (Contains references.) (DB)
Goldsworthy, R.C., Barab, S.A. & Goldsworthy, E.L. (2000). The STAR Project: Enhancing Adolescents' Social Understanding through Video-based, Multimedia Scenarios. Journal of Special Education Technology, 15(2), 13-26.
Cited ByView References & Citations Map
Vilma Galstaun, Shannon Kennedy-Clark & Chun Hu, University of Sydney, Australia
EdMedia + Innovate Learning 2011 (Jun 27, 2011) pp. 3439–3448
Richard Goldsworthy & Nancy Schwartz, The Academic Edge, Inc., United States
Journal of Educational Multimedia and Hypermedia Vol. 17, No. 3 (July 2008) pp. 413–444
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