You are here:

A Computing Experience to Motivate Children to Complex Performances
ARTICLE

, ,

Journal of Computing in Childhood Education Volume 8, Number 4, ISSN 1043-1055

Abstract

Investigated second graders' ability and motivation to create and manipulate simulations using KidSim software. Found that using KidSim was a motivating experience and the students were able to develop complex simulations. The dominant motivational factors were the freedom to create original characters and the rules to direct them. Other motivators were fantasy, challenge, curiosity, and personal ownership. (Author)

Citation

Howland, J., Laffey, J. & Espinosa, L.M. (1997). A Computing Experience to Motivate Children to Complex Performances. Journal of Computing in Childhood Education, 8(4), 291-311. Retrieved July 23, 2019 from .

This record was imported from ERIC on April 18, 2013. [Original Record]

ERIC is sponsored by the Institute of Education Sciences (IES) of the U.S. Department of Education.

Copyright for this record is held by the content creator. For more details see ERIC's copyright policy.

Keywords

Cited By

View References & Citations Map

These links are based on references which have been extracted automatically and may have some errors. If you see a mistake, please contact info@learntechlib.org.