Using Video-Enhanced Activity Schedules and Matrix Training to Teach Sociodramatic Play to a Child with Autism
ARTICLE
Melissa Dauphin, Elisabeth M. Kinney, Robert Stromer, R L. Koegel
Journal of Positive Behavior Interventions Volume 6, Number 4, ISSN 1098-3007
Abstract
We evaluated an intervention package for teaching generative sociodramatic play activities to a young boy with an autism spectrum disorder. In Phase 1, the boy learned computer activity schedules that featured embedded video models of what to say and do. A 3 x 3 instructional matrix defined 9 activities to be performed involving combinations of 3 figurines and 3 actions. In Phase 2, the boy learned to use notebook schedules with pictures cuing sequences of different play activities. Phase 3 clarified and expanded the skills learned so far: Across 3 new instructional matrices, the boy learned 3 of the 9 activities within each matrix using video-enhanced computer schedules. For every activity taught directly, nearly 2 additional activities also occurred. The results recommend video-enhanced activity schedules to teach sociodramatic play and the use of matrix training to program for generative learning outcomes. (Contains 1 table and 2 figures.)
Citation
Dauphin, M., Kinney, E.M., Stromer, R. & Koegel, R.L. (2004). Using Video-Enhanced Activity Schedules and Matrix Training to Teach Sociodramatic Play to a Child with Autism. Journal of Positive Behavior Interventions, 6(4), 238-250. Retrieved May 17, 2022 from https://www.learntechlib.org/p/71092/.

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