Adventures in Evaluation. Reviewing a CD-ROM Based Adventure Game Designed for Young People Recovering from Psychosis
Bradley Shrimpton, The University of Melbourne, Australia ; Rosalind Hurworth, University of Melbourne, Australia
Journal of Educational Multimedia and Hypermedia Volume 14, Number 3, ISSN 1055-8896 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC USA
"** Invited as a paper from ED-MEDIA 2004 **" Recently the Centre for Program Evaluation (CPE) at the University of Melbourne was approached by a mental health agency to undertake the fascinating and challenging task of evaluating a prototype CD-ROM based adventure game designed for young people recovering from psychosis. This unusual and inventive game, titled Pogo's Pledge, utilized 'edutainment' in the form a medieval fantasy quest to provide educational messages about psychosis for young people who are experiencing psychosis for the first time. To explore the potential educational effectiveness of the product, an expert review was conducted using a range of multimedia professionals including gaming designers, multimedia graphic/interface designers and multimedia educational designers together with first-episode psychosis experts. Interviews focusing on areas such as game induction, interface design, navigation, game play and quality of psycho-educational material revealed that a substantial redevelopment of the game would be needed for the CD-ROM to be an effective tool in helping young people recover from psychosis. However, positive support was expressed by all participants for the ground-breaking conceptual approach to psychosis education demonstrated by this unique game.
Shrimpton, B. & Hurworth, R. (2005). Adventures in Evaluation. Reviewing a CD-ROM Based Adventure Game Designed for Young People Recovering from Psychosis. Journal of Educational Multimedia and Hypermedia, 14(3), 273-290. Norfolk, VA: Association for the Advancement of Computing in Education (AACE).
© 2005 Association for the Advancement of Computing in Education (AACE)