Using Multimedia as an Educational Instrument to Enhance Teaching and Learning Strategies: A Malaysian Perspective
Mai Neo, R&D and Collaborations at the Multimedia University, Malaysia
EdMedia + Innovate Learning, in Toronto, Canada ISBN 978-1-880094-81-5 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
In 1996, in the midst of the global multimedia mania, the Malaysian SuperCorridor (MSC) was established (Mahathir, 1999). Its aim was to transform Malaysia into a knowledge-based economy to satisfy the demands of its growing IT industries. At the heart of the MSC is the Multimedia University (MMU), the nation’s first private university specialising in high-tech and multimedia education.
The Malaysian educational system, at that time, was practicing teacher-centred methods of instruction. In 2000, the then Secretary-General of the Malaysian Ministry of Education stated that “...physical classrooms and traditional learning evolve from static to dynamic ones…” and for teachers to “…incorporate technology into their process of teaching and learning, and thus pursuing traditional goals with new fervour and success” (Mat, 2000).
Institutions of higher learning here in Malaysia started meeting those challenges by integrating multimedia into various teaching and learning environments such as storytelling (Norhayati & Siew, 2004), problem-based learning (Neo & Neo, 2001, 2005; Hong, Lai & Holton, 2003), web-based courses (Rohaida & Kamariah, 2000; Hong, Abang Ekhsan & Zaimuarifuddin, 2005, Neo, 2005), and in e-learning applications (Lee, 2005; Suraya, 2005). Since 2000, through the use of multimedia facilities in MMU, we have embarked upon several research projects that investigated the impact of using multimedia in various teaching and learning environments. Such teaching and learning strategies have ranged from multimedia-mediated interactive courseware (Neo & Neo, 2002, 2004, 2007) and web-based education (Neo & Neo 2002, 2003, 2005), both underpinned by strong pedagogical frameworks and integrated into teacher-centered as well as student-centred learning environments, to more constructivist-based frameworks of learning (Neo & Neo, 2001, 2002,, 2004, 2007, 2009, 2010; Neo, 2003, 2004, 2005, 2007), which included project-based learning, authentic learning, problem-solving learning (PSL), collaborative learning and cooperative learning. By effectively marrying multimedia technology and curriculum, we have successfully incorporated these current and modern approaches to education that enabled students to become active learners, within both classroom and online environments. Through our 11 years of experience in these various research projects, we have developed several teaching and learning frameworks in the University. This talk will provide insights to the development of such teaching and learning environments (with 2 examples highlighted) within Malaysian curriculum-driven classrooms and discuss the successes and challenges of such frameworks.
Neo, M. (2010). Using Multimedia as an Educational Instrument to Enhance Teaching and Learning Strategies: A Malaysian Perspective. In J. Herrington & C. Montgomerie (Eds.), Proceedings of ED-MEDIA 2010--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1234-1248). Toronto, Canada: Association for the Advancement of Computing in Education (AACE).
© 2010 Association for the Advancement of Computing in Education (AACE)
Cited ByView References & Citations Map
Gjoa Andrichuk, BC Institute of Technology, Canada
EdMedia + Innovate Learning 2014 (Jun 23, 2014) pp. 1480–1485
Content Restructuring with Authentic Learning Strategies in a Multimedia Learning Environment (MMLE)
Mai Neo, Ken Tse-Kian Neo & Heidi Yeen-Ju Tan, Faculty of Creative Multimedia, Malaysia
EdMedia + Innovate Learning 2011 (Jun 27, 2011) pp. 2233–2242
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