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Distributed Cognition in Computer Skills Training
PROCEEDINGS

, Concordia University, Canada

E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, in Quebec City, Canada ISBN 978-1-880094-63-1 Publisher: Association for the Advancement of Computing in Education (AACE), San Diego, CA

Abstract

Abstract: Computer skills instruction has been predominantly geared towards helping the learner build a 'runable' model of the core functionality of the system. The idea of cognition as a purely internal process has been challenged by distributed cognition (DC). Instead, successful completion of a task seems to be the result of a perceptual flow of information between the display and the user. Visual cues, information structures, and interaction strategies play a more important role than initially thought. However, these findings have rarely been used in instructional interventions. This paper describes a study in progress that applies distributed cognition principles to instructional design, and evaluates the effect on learning. In particular, the Distributed Information Resources Model is used to inform the design of an online course to teach basic animation concepts in Flash, as well as a game that acts as a practice field for display-based interaction.

Citation

Sanchez Lozano, J.C. (2007). Distributed Cognition in Computer Skills Training. In T. Bastiaens & S. Carliner (Eds.), Proceedings of E-Learn 2007--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 6494-6499). Quebec City, Canada: Association for the Advancement of Computing in Education (AACE). Retrieved February 18, 2020 from .

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