Promoting Research Mentoring and Collaboration Through Flash-based Role Simulation PROCEEDINGS
Daniel Cabrera, Murali Krishnamurthi, Jason Rhode, Northern Illinois University, United States
EdMedia + Innovate Learning, in Vancouver, Canada ISBN 978-1-880094-62-4 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
Researchers can encounter a number of mentoring or collaborative situations that can compromise research integrity. This presentation will describe Flash-based role simulation as an effective learning strategy, compared to passive Web tutorials, for promoting research integrity. Implementing the Flash-based simulations involved interviewing content experts, designing storyboards, developing and testing the simulations, and delivering them online as part of learning modules. The role simulations are intended to enable researchers experience and analyze real life scenarios as research mentors/trainees or collaborators and reflect on the possible decision options and their consequences. The role simulations and the accompanying educational modules are currently being used at numerous academic institutions. The presentation will cover the details of developing and implementing Flash-based role simulation as an effective educational medium and the lessons learned in that process.
Cabrera, D., Krishnamurthi, M. & Rhode, J. (2007). Promoting Research Mentoring and Collaboration Through Flash-based Role Simulation. In C. Montgomerie & J. Seale (Eds.), Proceedings of ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 193-194). Vancouver, Canada: Association for the Advancement of Computing in Education (AACE). Retrieved September 24, 2018 from https://www.learntechlib.org/primary/p/25377/.
© 2007 Association for the Advancement of Computing in Education (AACE)