New Challenge of Information Science Education Based on PBL Using Squeak eToy: ISEC-SeT
Takeshi Fujioka, Hideyuki Takada, Hajime Kita, Graduate School of Informatics, Kyoto University, Japan
EdMedia + Innovate Learning, in Montreal, Canada ISBN 978-1-880094-56-3 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
We have designed a problem-based leaning curriculum called ISEC-SeT (Information Science Education Curriculum with Squeak eToy). This is designed for education of information science in high school using computer programming as a tool of problem solving. ,ve adopt Squeak eToy as programming environment, which has GUI programming environment, so that even a beginner can make programs easily. The results of our questionnaires show that the students were much interested in Squeak eToy. About 70% of the students who experienced the IDEAL cycle could understand what problem solving was and acquire problem solving skills with Squeak eToy. The students have agreed to finding and solving problem by themselves. While they had much trouble over the process of problem finding and solving, finally, all the students achieved their own projects. The teachers observed that students could maintain their motivation all the time by finding a problem and solving it by themselves.
Fujioka, T., Takada, H. & Kita, H. (2005). New Challenge of Information Science Education Based on PBL Using Squeak eToy: ISEC-SeT. In P. Kommers & G. Richards (Eds.), Proceedings of ED-MEDIA 2005--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 14-21). Montreal, Canada: Association for the Advancement of Computing in Education (AACE).
© 2005 Association for the Advancement of Computing in Education (AACE)