
Promoting Student Engagement and Flexible Learning at a Low-Cost: A Collaborative Project Exploring Open Educational Resources and Virtual Reality
PROCEEDING
Terrie Bethea-Hampton, Campbell University, United States ; Ashley Johnson-Holder, Fayetteville State University, United States
Society for Information Technology & Teacher Education International Conference, in Washington, D.C., United States ISBN 978-1-939797-32-2 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC USA
Abstract
In today’s modern learning environment, lecture-style teaching can sometimes be a barrier for the digital learner. To combat this problem, professors from two North Carolina universities have partnered to explore best practices for increasing student engagement and flexible learning. The vision is to have others join the project in an effort to create a collaborative community that will build a repertoire of low-cost digital resources for student and instructor use. Though virtual reality (VR) and open educational resources (OER) are not new, it seems that these technologies are gaining massive attention in both K-12 and higher education. When instructors embed these technologies in the classroom, they are exposing students to current and innovative content material relevant to the 21st-century digital learner.
Citation
Bethea-Hampton, T. & Johnson-Holder, A. (2018). Promoting Student Engagement and Flexible Learning at a Low-Cost: A Collaborative Project Exploring Open Educational Resources and Virtual Reality. In E. Langran & J. Borup (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference (pp. 94-97). Washington, D.C., United States: Association for the Advancement of Computing in Education (AACE). Retrieved April 11, 2021 from https://www.learntechlib.org/primary/p/182508/.
© 2018 Association for the Advancement of Computing in Education (AACE)
References
View References & Citations Map- Afolabi, F. (2017). First Year Learning Experiences of University Undergraduates in the use of open Educational Resources in Online Learning. International Review of Research In Open& Distance Learning, 18(7), 112-125.
- Feng, J. (2013) “Virtual Reality: An efficient way in GIS classroom teaching”. IJCS International Journal of Computer Science. Vol. 10, Issue 1, No. 3.
- Ikahihifo, T.K., Spring, K.J., Rosecrans, J., & Watson, J. (2017). Assessing the Savings from Open Educational Resources on Student Academic Goals. International Review of Research In Open& Distance Learning, 18(7), 126-140.
- Kwak, S. (2017). How Korean Language Arts Teachers Adopt and Adapt Open Educational Resources: A Study of Teachers’ and Students Perspectives. International Review Of Research In Open& Distance Learning, 18(4), 193-211.
- Lashley, J., Cummings-Sauls, R., Bennett, A.B., & Lindshield, B.L.(2017). Cultivating Textbook Alternative From the Ground Up: One Public University’s Sustainable Model for Open and Alternative Educational Resource Proliferation, International Review Of Research In Open& Distance Learning, 18(4), 212-229.
- McGreal, R. (2017). Special Report on the Role of Open Educational Resources in Supporting the Sustainable Development Goal 4: Quality Education Challenges and Opportunities. International Review Of Research In Open& Distance Learning 18(7), 292-305.
- McClanahan, B. (2017). Transforming Teacher Education with Digital Technology: An Informative Journey. Delta Kappa Gamma Bulletin, 83(5), 15-23.
- McMahon, M. (2017). Social Aspects of Technology in Education. Social Aspects Of Technology In Education--Research Starters Sociology, 1-6. MadTomatoes, July 19, 2017. Low cost virtual reality solutions in the classroom. Num:1-6. Https://madtomatoes.com/4-low-cost-virtual-reality-alternativesclassroom/
- Oliver, A., Osa, J.O., & Walker, T.M. (2012). Using instructional technologies to enhance teaching and learning for the 21st century PreK-12 students: the case of a professional education programs unit. International Journal Of Instructional Media, (4), 283.
- Sinclair, B., & Gunhouse, G. (2016). Bryan Sinclair and Glenn Gunhouse. The promise of virtual reality. Https://er.educause.edu/articles/2016/3/the-promise-of-virtual-reality-in-higher-education Sulisworor, D., Sulistyo, E.N. & AKHSAN, R.N. (2017) The motivation impact of open educational resources utilization on physics learning using quipper school app. TurkIsh Online Journal Of Distance Education 18(4), 120-128.
These references have been extracted automatically and may have some errors. Signed in users can suggest corrections to these mistakes.
Suggest Corrections to References