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Using Squeak as an Effective Technology Tool to Enhance and Enrich Teaching and Learning
PROCEEDINGS

, , Christopher Newport University, United States

Society for Information Technology & Teacher Education International Conference, in Albuquerque, New Mexico, USA ISBN 978-1-880094-47-1 Publisher: Association for the Advancement of Computing in Education (AACE), Chesapeake, VA

Abstract

Squeak is a free open-source programming environment that runs on 25 platforms and can be used to construct active learning environments. Squeak can be programmed by experts or by novices using graphical programming blocks. Everything in the Squeak world is an object. Each object has properties and can send messages to other objects. The objects are like actors on a stage. Each object can be imbued with actions that create interactive experiences for learners. In this paper we present some examples of how Squeak can enhance and enrich teaching and learning, describe the basics of getting started with Squeak, and look at and modify some detailed learning experiences created by the authors.

Citation

Wilson, N. & Caton, R. (2003). Using Squeak as an Effective Technology Tool to Enhance and Enrich Teaching and Learning. In C. Crawford, N. Davis, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2003--Society for Information Technology & Teacher Education International Conference (pp. 1384-1386). Albuquerque, New Mexico, USA: Association for the Advancement of Computing in Education (AACE). Retrieved November 19, 2019 from .

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