Virtual and Augmented Reality as Cognitive Tools for Learning
Nick Zap, Jillianne Code, University of Victoria, Canada
EdMedia + Innovate Learning, in Vancouver, BC, Canada ISBN 978-1-939797-24-7 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
Virtual reality (VR) and Augmented realty (AR) technologies have the potential to radically augment human cognitive abilities. This paper explores four central concepts of the applications of VR and AR as cognitive tools for learning. First, the current state of VR and AR technologies, their evolution and applications are reviewed. Second, the role of cognitive tools to augment human abilities including the application of and role of motion controls and natural user interfaces (NUI) are outlined. Third, the cognitive correlates of immersion, interaction, and presence are explored as they relate to psychological and cognitive theory. Finally, the applications of VR and AR technologies to augment human cognition for learning are explored.
Zap, N. & Code, J. (2016). Virtual and Augmented Reality as Cognitive Tools for Learning. In Proceedings of EdMedia 2016--World Conference on Educational Media and Technology (pp. 1340-1347). Vancouver, BC, Canada: Association for the Advancement of Computing in Education (AACE).
© 2016 Association for the Advancement of Computing in Education (AACE)