You are here:

Flow Paths: A Standalone Tangible Board System to Create Educational Games
ARTICLE

, , University of Deusto, Bilbao, Spain

iJET Volume 10, Number 4, ISSN 1863-0383 Publisher: International Association of Online Engineering, Kassel, Germany

Abstract

Educational mobile apps are ubiquitous these days. Despite of their huge commercial success, parents and children realized that physical objects manipulation requires a different set of skills, often developed using traditional toys. A century ago, Montessori proposed a methodology that emphasizes the use of physical materials to facilitate self-learning of abstract concepts. Self-correcting Montessori's materials allow learners to improve autonomously in a structured environment. In the same vein, Flow Paths provides a standalone tangible board system to create educational games.

Citation

Barredo, A. & Garaizar, P. (2015). Flow Paths: A Standalone Tangible Board System to Create Educational Games. International Journal of Emerging Technologies in Learning (iJET), 10(4), 11-14. Kassel, Germany: International Association of Online Engineering. Retrieved January 26, 2020 from .

Keywords

References

View References & Citations Map

These references have been extracted automatically and may have some errors. Signed in users can suggest corrections to these mistakes.

Suggest Corrections to References