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The Scheduling Program as a Gaming Device for Administrative Planning
ARTICLE

Educational Technology Volume 11, Number 5, ISSN 0013-1962

Abstract

A computer model designed to provide administrators faced with the problem of meeting demands from many quarters for the available space" with information about the effects of changes in space availability is described. (Author/AA)

Citation

Jensen, R.L. (1971). The Scheduling Program as a Gaming Device for Administrative Planning. Educational Technology, 11(5), 43-45. Retrieved January 22, 2020 from .

This record was imported from ERIC on December 3, 2015. [Original Record]

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Keywords