The Scheduling Program as a Gaming Device for Administrative Planning
ARTICLE
Ronald L. Jensen
Educational Technology Volume 11, Number 5, ISSN 0013-1962
Abstract
A computer model designed to provide administrators faced with the problem of meeting demands from many quarters for the available space" with information about the effects of changes in space availability is described. (Author/AA)
Citation
Jensen, R.L. (1971). The Scheduling Program as a Gaming Device for Administrative Planning. Educational Technology, 11(5), 43-45. Retrieved March 2, 2021 from https://www.learntechlib.org/p/168525/.

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