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Tools for Learning--Insights for the Mathematics Educator from a Logo Programming Environment
ARTICLE

For the Learning of Mathematics Volume 7, Number 2,

Abstract

A model for learning mathematics is proposed which involves the components of using, discriminating, generalizing, and synthesizing. The ways pupils use Logo programs as tools within their projects and how the nature of their programming tools become more explicitly understood and generalized are discussed. (RH)

Citation

Hoyles, C. (1987). Tools for Learning--Insights for the Mathematics Educator from a Logo Programming Environment. For the Learning of Mathematics, 7(2), 32-37. Retrieved December 2, 2021 from .

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