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Dimensions of sound in virtual online immersive environments: A theoretical exploration

, The University of Texas at Dallas, United States

The University of Texas at Dallas . Awarded


This study explores the potential for human-object-human interactivity through sound and music within Second Life® by investigating their evolution in immersive environments—virtual and cinematic—and, by examining the various listening perceptions among participants in and designers for the space while considering the role of memory in the process of building the virtual culture.

Additionally, this study identifies critical design challenges for the sonicscape within Second Life®: unfamiliarity, solitariness, and spatial saturation, and suggests design approaches for responding to these challenges. A theoretical design model is offered that suggests a sonically centered environment whose temporality is organized and represented by timbre: a musicscape. Accompanying this design is a database of acoustic instrument sounds for use in building environmental layers and user profiles.

Introduced through this study is a college-level course in Music Design, developed for the purpose of providing students with a foundation in musicscape conception and design.


Franklin, J.L. Dimensions of sound in virtual online immersive environments: A theoretical exploration. Ph.D. thesis, The University of Texas at Dallas. Retrieved February 21, 2020 from .

This record was imported from ProQuest on October 23, 2013. [Original Record]

Citation reproduced with permission of ProQuest LLC.

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