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Children's performance on computer game audiometry versus manual audiometry
THESIS

, San Jose State University, United States

San Jose State University . Awarded

Abstract

The increased use of computers in audiology reflects developing technology and the exigency of utilizing "state of the art" equipment and testing methods. Game Audiometry (A1.0) has been developed as a multimedia approach for providing an accurate and reliable test for pure-tone air conduction thresholds. In this study, the Game Audiometry (A1.0) was administered to 24 normal-hearing children and compared with manual testing to establish test reliability and validity.

The results indicated that, while a statistically significant difference existed between the game and manual pure-tone audiometry, the difference of 2 dB was clinically insignificant. Test-retest variability was small. Subjectively, almost all of the children preferred the Game Audiometry to the manual testing method.

Further modification of the test algorithm and parameters may result in faster administration. The information obtained in this study will facilitate use of automated applications in the clinic.

Citation

Vernon, T. Children's performance on computer game audiometry versus manual audiometry. Master's thesis, San Jose State University. Retrieved December 12, 2019 from .

This record was imported from ProQuest on October 23, 2013. [Original Record]

Citation reproduced with permission of ProQuest LLC.

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