Virtual Education: Reality or Virtuality?
M. Khalid Hamza, Sam Hsu, Sudeep Anandapuram, Bassem Alhalabi, Florida Atlantic University, United States
Society for Information Technology & Teacher Education International Conference, ISBN 978-1-880094-33-4 Publisher: Association for the Advancement of Computing in Education (AACE), Chesapeake, VA
For years, many nations have enjoyed technological innovations used in building computers, computer architecture and design, and computer mediated communications. American institutions of higher education have also enjoyed these advancements through successfully establishing Net-based curricula. Success, however, have been limited. Therefore, how might students successfully perform real lab experiments over the Net without being in a laboratory? To explore this challenge, the researchers surveyed numerous DL environments and assessed the effectiveness and disadvantages of laboratory facilities currently available over the Internet. Research revealed that coexistent labs that were promoted as virtual environments were merely software simulations and, at best, created software simulations were far from authentic lab experimentation. Hence, the researchers created an environment that renders remote performance of genuine lab experiments, or genuine remote experiments ("GRE").
Hamza, M.K., Hsu, S., Anandapuram, S. & Alhalabi, B. (1999). Virtual Education: Reality or Virtuality?. In J. Price, J. Willis, D. Willis, M. Jost & S. Boger-Mehall (Eds.), Proceedings of SITE 1999--Society for Information Technology & Teacher Education International Conference (pp. 1523-1528). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE).