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Reducing Speeded Process Errors of Pronoun with Interactive Video Game
PROCEEDINGS

, , , , National Taiwan Normal University, Taiwan

Global Learn, in Penang, Malaysia ISBN 978-1-880094-79-2 Publisher: Association for the Advancement of Computing in Education (AACE)

Abstract

This study investigated whether Chinese students who learn English as second language would improve on their usage and fluency of pronoun by using interactive pronoun video games. It is mainly focus on the three part of speech of pronoun: subject (he, she, they, it, we), object (him, her, it, them, us) and possessive pronoun (his, her, its, their, our). Participants were randomly placed in one of the two groups (picture group and auditory group) for this experiment. Both part of the experiment were given on a timed base to hope to observe the reducing of error during speeded process. The result showed that both picture and auditory group benefit from the interactive pronoun video game on their English pronoun skill.

Citation

Hong, J.C., Chen, Y.J., Hsieh, T. & Chu, K.J. (2010). Reducing Speeded Process Errors of Pronoun with Interactive Video Game. In Z. Abas, I. Jung & J. Luca (Eds.), Proceedings of Global Learn Asia Pacific 2010--Global Conference on Learning and Technology (pp. 1574-1583). Penang, Malaysia: Association for the Advancement of Computing in Education (AACE). Retrieved November 18, 2019 from .

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